Lustrate: Since 3.0, I've felt Lustrate to be very lackluster in comparison to other skills. It's considered an "ability", and is therefore unaffected by healing -buffs-. What this means is that even if you use Fey Illumination > Dissipation (insert any other healing buff here), your Lustrate will still heal for the same amount. With now a lower potency (600) than cure 2 (650) and being unaffected by healing buffs, the only bright side it has is the fact that it's an instant heal.
Suggestions for lustrate: either make it a higher potency to the point that it's actually a "clutch heal" or count it as a "spell" so that healing buffs apply to it. I do agree that the % of HP heals were a bit too strong due to the fact that scholars could stay in Cleric Stance for a very long time in comparison to other healers. However, I do feel as though the NERF they've brought to it left it too weak.
Eye for an eye + Deployment Tactics: Don't get me wrong, Deployment Tactics is a wonderful skill. However, as of now I've yet to find any REAL use of using Eye for an Eye with Deployment Tactics.
Suggestions for Eye for an Eye: Make it stackable. HOWEVER, after the first one, each stack would only cost for half previous. Example: Eye for an eye (10%) > Eye for an eye (5%) > Eye for an eye > (2.5%) Eye for an eye (1.25%) > Eye for an eye (0.63%) > Eye for an eye (0.31%) > Eye for an eye (0.15%) > Eye for an eye (0.07%).
- This would add up to around 19.91%, which would be if the Eye for an eye proc'd on everyone in an 8 man party. In my opinion, it would be enough to take the Eye for an eye + Deployment Tactics out of the "what's this supposed to do.." state. [If anyone has found a use to a party-wide eye for an eye, do mention it below]
Dissipation: When I first thought of this skill, I thought it'd be something to encourage the strategy of fairy swapping during battle. However, when you have to sacrifice a swiftcast + the mana to summon a fairy during combat, it's really a high risk skill for a very mediocre reward.
Suggestions for Dissipation: A simple "Next fairy cast will have no mana cost and instant cast" would greatly encourage the idea of fairy swapping during combat even if it's 30 seconds of healing without one. If that seems too "OP", I would suggest cutting the mana cost but still having to burn your swiftcast. Considering it's a skill used when something goes wrong, I think it's silly that you have to use ANOTHER skill that's mainly for that purpose (swiftcast + raise) just to RECOVER from using an emergency skill.
All feedback is greatly appreciated.
TL;DR: Lustrate - Higher potency / Make it a spell.
Eye for an eye - Make it stackable but with half potency each stack
Dissipation - No mana cost / instant cast OR half mana cost.