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  1. #1
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I picked up a bunch of skillspeed from Diadem gear. Got my paladin GCD to like 2.3-2.35. Dark Knight in Blood Weapon was at 2.1.


    That was a mistake. I ran out of TP faster than [black Friday joke here.]

    Quote Originally Posted by Sevyrr View Post
    woeful
    Don't worry about it too much. Paladin is serviceable in most content. Like, yeah, it's still worse than warrior or dark knight, but if you put some effort into it you won't be holding your group back outside of Alexander S. Even there, with Esoterics HP on your party Living Liquid's AOEs aren't as threatening as they were so you don't really need int down/reprisal. Still really bad in 4 though. Also you should bring a ninja.

    The bar for clearing content in this game is so low that crippled puppies flopping around on keyboards could beat most of it, so a decent player on a bad job is more than sufficient. Don't let the 4ums get you down.
    (3)
    Last edited by Brannigan; 11-26-2015 at 08:01 PM.

  2. #2
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Brannigan View Post
    Still really bad in 4 though. Also you should bring a ninja.
    I keep one on speed dial for emergencies. Thinking of setting up a paid for service using in-game LS. Having posters drawn up:

    "Tired of low TP getting you down?? Hire a Ninja to solve your Tp woes! Ask about our Black Friday deals! (Also available in Lalafel sizes, for pocket carrying convenience!)"

    - Highly recommended to all Pld/Drk. I'll never want for Gill again.
    (1)

  3. #3
    Player
    Sevyrr's Avatar
    Join Date
    Feb 2015
    Location
    Ul'Dah
    Posts
    90
    Character
    Sevyrr Flamesong
    World
    Moogle
    Main Class
    Monk Lv 60
    Quote Originally Posted by Brannigan View Post
    Also you should bring a ninja.
    Ah, in my static I am the PLD and NIN, so... oh dear.
    And slight hyperbole on my part, perhaps. I do still have fun tanking in Savage (even with Oppressor preferring Magic Damage) and Thordan when one of our tanks doesn't show.
    (0)

  4. #4
    Player
    PogueX's Avatar
    Join Date
    Feb 2015
    Posts
    190
    Character
    Ivar Lyfjaberg
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    someone mention making PLD the AST equivalent of tanks! That would be awsome if they made us true support tanks, then give us ability that allows us to cover the WHOLE party not just one or raise defense of the WHOLE party. I hate when i play PLD and im just hoping to get in a party with a DRG or MNK for their DPS...i always give PC's to DRG's
    (0)
    Last edited by PogueX; 11-28-2015 at 03:04 AM.

  5. #5
    Player
    Ryuk59's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    4
    Character
    Ryuk Kaguya
    World
    Malboro
    Main Class
    Paladin Lv 60
    everyone keeps whining about WAR. WHY? not that big of a deal. each tank brings something different to the table as everyone else before me has said. but as I said before, pally needs a tp fix. and for u people that want more pally deeps give a Sword Oath buff and give an added effect to Royal Authority. that would make everyone happy. problem solved
    (0)

  6. #6
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ryuk59 View Post
    everyone keeps whining about WAR. WHY?
    Because anything a PLD can bring, WAR can bring better...I'm sure we could make a song of it.
    (2)
    Last edited by Reynhart; 11-28-2015 at 10:06 PM.

  7. #7
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Ryuk59 View Post
    each tank brings something different to the table as everyone else before me has said.
    Uh, no that's just not true. WAR brings everything PLD (and DRK) bring, only with better TP management, utility, and DPS.

    If you make a fight that's designed specifically for PLD, WAR has to get fancy, but they have all the tools to deal with it. The same does not hold true in the other direction.
    (7)
    Last edited by eagledorf; 11-28-2015 at 08:36 PM.
    http://bit.do/PLD_A4S

  8. #8
    Player
    Cenewulf's Avatar
    Join Date
    May 2012
    Posts
    139
    Character
    Cenewulf Blacksword
    World
    Hyperion
    Main Class
    Gladiator Lv 58
    Being a PLD that has played since 1.0 I can honestly say the class is no longer as useless as it was before the fall. enmity generation is nice and we got a bit more HP but as the OP Said and I can attest to this. PLD is /NOT/ a tank that can allow the healer to dps. Yeah sure we have Hallowed ground but that should only be used in a pinch not every other boss fight in a dungeon because your healer is more focused on throwing rocks than throwing heals. The other problem is when the dps spread out who they are attacking on the trash mobs during the run. If every dps just focus fired on the same enemy the tank is attacking there would be no worries on losing aggro as much. Nothing frustrates me more than having to run around the map to the black mage that decided to blast away at a mob that not even the other dps is attacking and then i get KO'd because the healer was too late in stopping their (insert attack spell here)

  9. #9
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Considering PLD's limited ability to really stance dance and lack of raid wide utility, perhaps expanding the Oaths to have an additional aura like effect that boost's the party would bring something to the table other tanks don't have, and it would avoid overlapping effects instead of just changing Halone's effect to something like DMG down.

    Sword Oath- TP costs are reduced by 15. Aura: The Player and nearby Party Members receive a 50 auto-attack Potency, and 50 Spell Speed.

    Shield Oath- Damage reduced by 20%, Damage received reduced by 20%, Chance to hit increased by 5%, Increased Enmity. Aura: Reduces damage received by %5 for all nearby Party Members.
    (4)
    Last edited by SwordCoheir; 11-29-2015 at 09:09 AM.

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  10. #10
    Player
    Yhximott's Avatar
    Join Date
    Jan 2014
    Posts
    126
    Character
    Tamsus Sostas
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by SwordCoheir View Post
    Considering PLD's limited ability to really stance dance and lack of raid wide utility, perhaps expanding the Oaths to have an additional aura like effect that boost's the party would bring something to the table other tanks don't have, and it would avoid overlapping effects instead of just changing Halone's effect to something like DMG down.

    Sword Oath- TP costs are reduced by 15. Aura: The Player and nearby Party Members receive a 50 auto-attack Potency, and 50 Spell Speed.

    Shield Oath- Damage reduced by 20%, Damage received reduced by 20%, Chance to hit increased by 5%, Increased Enmity. Aura: Reduces damage received by %5 for all nearby Party Members.
    These changes are so simple and brilliant. +50 auto-potency might be a little much, but otherwise this seems like a superb idea for utility. If only it could account for how boring PLD is...
    (0)

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