You have too much jitter on the line, both locally and abroad (hops 3 and 4, then again at hop 9). Their shouldn't be extremely large variances between the response times at the same hop. This can be one of the signs of elevated congestion--any variances beyond a 50% difference can easily cause packets to arrive out of order, which may prompt a re-transmit. If things get far enough out of hand, it can cause a sort of throttling effect at the protocol level (TCP/IP is detecting congestion and tries to adjust the transmit windows), and if the delays cause things to get far enough out of synch the client/server rules may think you have lost connection and you loose your session.
Also note that the open world communications naturally refresh on a 300ms boundary, more frequently in instances or when you submit commands. Any response time approaching/exceeding 150ms+ will be prone to issues---one retransmittal can cause you to "skip a beat", so to speak. Note we aren't talking within a trace for that figure, but a ping response directly to the server. Tracert is for tracking patterns for signs of issues, not for measuring actual end-to-end response times. So, you may want to also run a ping test of about 20 or 30 pings as well with the -n switch (typically, if there is a troublesome delay in forwarding it will show within 50 pings...you shouldn't need a long sample to catch it). For example, to ping the neolobby02 lobby server (Aether) 25 times, the command would like like this:
Code:
ping neolobby02.ffxiv.com -n 25
Since some of the congestion appears to be closer to home, your ISP may be able to quickly remedy that part of it. But the more remote hop (the Level3 one) is third party. It is an ISP your ISP has entered into a peering agreement with, so they can report the matter to them for Level3 to address...but in all honesty, we've seen issues with their car2 hops in Montreal for a VERY long time. Talking back before XIV was even released (it's shown up in other complaints going back to 2010 and further back). So, it may be better for your ISP to route around them---they can and should have agreements with another top tier peering partner they can switch you to (Ormuco (SE's ISP) peers with 5 top tier ISP's in North America...big names like Cogent, TATA, and Verizon). The trick is getting them to do it. You will need to provide some sample data for them to work with and run tests with... hopefully you can catch some good samples to prod them into action.
Run resource monitor (resmon from search/run box) and get the IP address that FFXIV is actually using while you are fully connected and in the game by looking in the Network or TCP sections. Run your traces to that specific IP address. Run a few of them, trying to capture a sample when the connectivity is good and again when it is bad. Also take some against other services that appear good as well (youtube, netflix, another game, etc.) for a comparison. Save the results in a text file (notepad, wordpad, etc.) so you can forward them to your ISP's Tier3 support team. Then go to your ISP's support portal and open a ticket, including this data.
Here is a blog post from Blizzard about testing routes and such:
https://us.battle.net/support/en/art...e-and-pathping
It provides IP addresses for their servers. Can run traces to them for comparison if you need ideas.
Another thing you can try is to use a VPN. Most offer a free trial period or other limited free use plan that you can use just for testing. Try different tunnel locations, and if you can get one that is notably more stable, capture a trace through the service for comparison as well. Fixing the problem through a VPN pretty much proves there is a problem with how your ISP is routing you...so it is another very useful tool for fixing the problem, and not just a bandaid. Many have had to resort to using a VPN long-term because their ISP's aren't stepping up to the plate for them. Hopefully you will fair better if you can provide them with enough proof of smoke to prompt them to look for the fire.
If you are having trouble finding a good way to contact them online (some just give a number or generic email form), you can check the downdetector site to see if they have a listing for your ISP:
https://downdetector.com/companies
(Note they have links to other sites for different regions along the bottom of the page, for those not in North America)
They sometimes have links to forums or social media that you can use for requesting assistance. Even if you find a forum, it may be worth hitting their social media pages as well if you can. Don't try to dump the traces to Twitter or Facebook though, just a short note that you have captured delayed/lost packets and you need Tier3 support on the matter. With any luck, someone will reach out to you. If they don't have their own forum, you can check the DSL reports forum to see if they have one there:
http://www.dslreports.com/forums/all