I've been noticing, as time goes on, that a lot of the intentional delays put into FFXIV are being removed.

While this is amazing for a PC game exclusive to have no delays, I believe the original intent of some of this purposeful lag was for balancing with the PS3, as FFXI did with the PS2.

Will the PS3 still be able to compete?
I ask because I played DC Universe Online, and I have to say that game was dreadfully laggy. Menu lag was insane, loading times were awful, occasionally clipping issues and frame rates in town were apparent. Although usually once an area was fully loaded, assuming you didn't need to open a menu, the game was alright.

Menus had about a 3 second delay per screen, no joke.

So, back to the original question - By removing all of these delays, which I am not objecting to, and very much welcoming, how does this affect the playability on the significantly slower PS3? Especially with the planned future implementation of PvP?

I am very much looking forward to the PS3 version, as I have many friends waiting for it to play the game (hey not everyone can just "afford" a ffxiv-compatible pc, namely teachers), but I can't help but have some concern that the new direction of the game seems to be creating a barrier that will prevent the release of a balanced FFXIV for PS3.

(think about how many non-mmo games on ps3 have bad menu lag or loading times... and then play dc-universe, and ask yourself how well ffxiv can perform)