I know that the Dev Team said that changing abilities and turning them into something that other healers already have it's something that they're not going to do. Anyway, also if I'm happy about how Astrologian is working now, I really would love to see Celestial Opposition reworked. I know that all the abilities have something related to astrology, so I tought that maybe Celestial Opposition could make us gain the effect of one of the essential dignities, the Triplicity.
This is how it could be:
Celestial Opposition
Stuns all nearby enemies. Duration: 4s (PvP 2s). Reduces Enmity.
Addictional Effect: Triplicity
1. extends duration of beneficial effects cast on self and party members by 9 seconds.
2. Next Helios or Aspected Helios will be instant.
3. Restores 5% MP and TP of all party members
I know that there is something similar with Assize, that is maybe the ability that I would have loved to have as Astrologian. The difference, anyway, is that is more supporting-oriented, because of the effects this ability would have on the beneficial effects and MP/TP. At the same time, next healing spell would be instant, but would cost MP.
I also know that it could be considered "OP" but anyway, I think that a lvl60 ability should be very powerful and I already talked about it in another thread.
Another version of my idea is:
Celestial Opposition
Stuns all nearby enemies. Duration: 4s (PvP 2s). Reduces Enmity.
Addictional Effect: Triplicity
1. extends duration of beneficial effects cast on self and party members by 9 seconds.
2. Next healing spell will cost half MP.
3. Restores HP of self and party members. Cure Potency: 200
I would love to read your opinions about it. Anyway, I don't want you to consider this thread as a complaining thread because it's not my intention. I like thinking about abilities and how they could work and they could be and I think that maybe it's usefull if people give their opinions so the Dev Team can improve the game day by day.
Thank you for reading.