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  1. #1
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60

    2 star with high attributes..

    Craftsmanship 839 (+28) baked onion soup 867

    Control 771

    CP 405(+48) 453

    This is my Weaver with food, a crafter mainhand melded with a CRAFTV and more, offhand hat and body.

    Rapid w/ IngenuityII is beginning to give me the 400 area (need to test melds are newer)

    basically MaMa around 400 + 2 RAPID under INGII and, 2 carefull II or a similar model is the total progression.

    I still see no real safe end to this....unless the last (whatever) crafts allows for a total new direction

    edit' 0 new accessories so, that is what ,16CP less for the right?..
    (0)

  2. #2
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    My craftmanship with BSM is 818

    I noticed that using Muscle Memory (473) + 2 Rapid Synth under Ing2 (403 each) + 2 Careful synth WITHOUT Ing2 (115 each) is enough to get the full progress needed.
    For those that don't like RNG, Muscle Memory (473) +5x Careful Synth2 under Ing2 (193 each) = 473 +5* 193 = 1438, just 2 more than the 1436 progress needed ^^
    (0)

  3. #3
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by aerolol View Post
    My craftmanship with BSM is 818

    I noticed that using Muscle Memory (473) + 2 Rapid Synth under Ing2 (403 each) + 2 Careful synth WITHOUT Ing2 (115 each) is enough to get the full progress needed.
    For those that don't like RNG, Muscle Memory (473) +5x Careful Synth2 under Ing2 (193 each) = 473 +5* 193 = 1438, just 2 more than the 1436 progress needed ^^
    yea them... they like hasty

    i did do the MM in my head but use MAMA for a precise proc
    (0)

  4. #4
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    I'll be making the accessories soon which i believe is +16 469 w food? CP; that there, is a big move..... without the extra few slots........
    (0)

  5. #5
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I've melded my 2-star gear to wind up with around 856 craftsmanship (after soup). I think 856is the point where:
    Muscle Memory, 2 ING2 RS and 1 CS2 results finishing with exactly 1436 progress. I don't know which rotation I'm using. MaMa or other (I never really looked). But my progress steps are those. And I wind up with 12 touches (so on average 11 IQ stacks) and because I only need 2 progress steps under ING2, it allows for being fairly flexible with those ING2 stacks. If a good shows up with ING2 up, I use precise touch since I still have enough chances to land the 2 RS I need.

    When I first made my MH/OH, I focused on control. After doing some back of the napkin math, I found that I'd see greater gains from the craftsmanship. Needing one less step for progress and an 80% at another IQ stack trumps the added control. That's true regardless of what rotation you are using.
    (0)

  6. #6
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    i never focused on control I learned what SE does (makes control doable at minimum) in 2.4 but I am pretty much there, need a few more items.... the inner quiet multiplier + innovation already massively increases control
    (0)

  7. #7
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    after i get that next CP Boost gonna toy with mama delineations... i'll have the CP and basically an excellent with precise touch is worth it.
    (0)

  8. #8
    Player
    Grieve's Avatar
    Join Date
    Dec 2013
    Posts
    16
    Character
    Grieve Logdan
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    I have slightly lower stats, but I've been doing MM -> IngII -> Name of <element> -> SH -> Brand of <element> x3 and that gets me within 1 CSII of completion. After that, I just focus on building stacks. It may not be the most efficient, but it's been working for me and it has no RNG factor.
    (0)

  9. #9
    Player
    Hennessy's Avatar
    Join Date
    Aug 2015
    Posts
    19
    Character
    Remy Hennessy
    World
    Famfrit
    Main Class
    Bard Lv 60
    Quote Originally Posted by dspguy View Post
    I've melded my 2-star gear to wind up with around 856 craftsmanship (after soup). I think 856is the point where:
    Muscle Memory, 2 ING2 RS and 1 CS2 results finishing with exactly 1436 progress. I don't know which rotation I'm using. MaMa or other (I never really looked). But my progress steps are those. And I wind up with 12 touches (so on average 11 IQ stacks) and because I only need 2 progress steps under ING2, it allows for being fairly flexible with those ING2 stacks. If a good shows up with ING2 up, I use precise touch since I still have enough chances to land the 2 RS I need.
    Can you confirm that at 856 craftsmanship it only takes two RS under ING2 and one CSII with no Ing2 to complete a 2 star craft?? Also, I don't see how this makes the ING2 stacks more flexible as the previous breakpoint (2 RS ING2, 2 CSII no ING2) required the same number of progress steps while under ING2.
    (0)