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  1. #101
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I wonder what raider think of this news? it was a given that items to upgrade ESO would be in the 24 man raid, but that's gated with a weekly lockout.

    Now there'll be i210 gear (regardless of randomized stats) that can be gotten via sky exploration and it's possible to get a complete set is just a few days or less vs Savages loot lockout
    (1)

  2. 09-19-2015 04:51 PM
    Reason
    O.o, after reading much i thought he was being a smart *** but i was mistaken, apologies

  3. #102
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,158
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LunaHoshino View Post
    Who says you have to log in daily? There's nothing wrong with taking a break if you're tired of something-- it's a perfectly normal thing to do. The way so many people are screaming and crying about how they don't have a reason to log in every single day (or, conversely, how they feel compelled to log in every day to run things) is, quite frankly, evidence of a rather unhealthy attitude bordering on addiction.
    I know it is shocking isnt it? XD
    I never understand the mentality of some people. It's as if they NEED to play every day but dont enjoy it or gone through the content they enjoy, even if they havent done everything available.

    When I am feeling a bit bored, I fire up my PS4 and play some games there which is a lot of fun as well. Playing Far Cry 4 CoOp with FC friends is sooooo much fun and a nice break away from Eorzea
    And some days I dont feel like playing video games at all. SHOCKING isn't it
    (5)

  4. #103
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by myahele View Post
    I wonder what raider think of this news? it was a given that items to upgrade ESO would be in the 24 man raid, but that's gated with a weekly lockout.

    Now there'll be i210 gear (regardless of randomized stats) that can be gotten via sky exploration and it's possible to get a complete set is just a few days or less vs Savages loot lockout
    Isn't that a bit of an assumption here?
    (8)

  5. #104
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Windklinge View Post
    why bother with void ark at all? until then everyone has full i200 gear anyway.
    I could be wrong but what i'm hearing is the esoteric upgrade items will be given away in void ark. So all the people that just want easy stuff can do that. The only thing is most of the people that are good at the game will be gravitating more towards either the airship thing or alex savage. Which means all the people that used to afk or get carried through Crystal Tower might have to step their game up a little bit now.

    I'm optimistic from what I'm hearing so far to get some of the oldschool MMO feeling back.
    (1)
    Last edited by Whocareswhatmynameis; 09-19-2015 at 05:01 PM.

  6. #105
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    These Airship things sound nice, I'm hoping they are randomized all the time, so each adventure is never the same....I'm hoping that these improve the "socialness" of the game...now to pick which of my friends to take xD
    (3)

  7. #106
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    I am admittedly somewhat disappointed. Realistically, I also completely understand.

    The pace at which XIV has traditionally churned out content is bonkers. The development cycle for the game was crazy short by industry standards, and the turnover rate for content patches is positively batty. It's something other MMORPG developpers would love to be able to claim to their name. Unfortunately, it's set an expectation that is pretty ridiculously demanding to maintain, in an industry that's already ridiculously demanding of its employees. That's just reality. I'm pretty sure many of the people arguing it's "lazy" would balk at being asked in their jobs to put in the same kinds of hours game developpers do, nevermind ones who've pulled off the temporal irregularity that was ARR's development cycle, and have been putting in for the last 2-3+ years of their lives.

    That the ridiculous pace couldn't be kept up is a bit disappointing, and there's a good chance I'll take a month's break coming up simply to take a break so I'm coming back fresh when it is that time. I pay my subscription for the game as it stands now, not out of a demand to hold over the creator's heads. When that game fails to keep me wanting to shell that out, then I don't; if their product has become temporarily unappealing due to overconsumption, you aren't obligated to continue buying. They know it, and that's why we get new content. I'm just simultaneously disappointed with those here who believe that the people who create something they pay a whopping 12$/month for aren't deserving of actually getting a chance to live life outside of a cubicle. "Adults work 40+ hours a week". Yes, and adults who do are legally also given rights like paid vacation time, holidays, and so forth. They're not slaves, they're a business.
    (14)

  8. #107
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ViktorMestrovic View Post
    PvP is a joke and something like a beta version of ArathiBasin wherein you work hard as a team (maybe) and then the game spawns two S rank nodes next to the other team in time to give them the win on a silver platter
    Everytime i hear someone blaming RNG for losing makes me rustle some jimmies, if you get bad RNG then YOU GO AND TAKE IT FROM ENEMY BY FORCE instead of QQ:ing. Matches where we get carried by godly RNG are worst and it disgust me when someone dares says GJ or GG in alliance chat after that.

    Dont blame the mode for peoples being stupid as fuck when it comes to strategy and adapting changing situations on the fly.
    (2)
    Last edited by Synestra; 09-19-2015 at 05:09 PM.

  9. #108
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by LunaHoshino View Post
    Snip
    I like how you zoned in on one word and completely missed the point by doing so. You made the comment about how the game has enough content to keep people satisfied. I'm saying people have goals they want to fulfill and when completed they stop playing until new goals appear. Furthermore I'm saying most people won't play content they have no interesting in just to keep playing FFXIV, that's an unhealthy addiction. It had nothing to do with playtime or taking breaks.

    Quote Originally Posted by Ayuhra View Post
    Second point: It was made pretty clear these guys NEEDED that much time to depressurize. From all I've read doing the expansion AND 2.x AND making these new jobs destroyed their stamina, but they were intent on the first expansion being a burly one. Never underestimate how much work is required to make one of these monsters..
    I"m sure it take tons of hours to do this work but at the same time if they have to work their employees into the ground then they have a personal storage and should be looking at hiring more people to help back fill and ease the unnecessary overtime their small team is having to put in. There should never be a reason an employee can't take a week off work. But again we are the customer, not the company.
    (2)
    Last edited by Dyvid; 09-19-2015 at 05:23 PM.

  10. #109
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by myahele View Post
    I wonder what raider think of this news? it was a given that items to upgrade ESO would be in the 24 man raid, but that's gated with a weekly lockout.

    Now there'll be i210 gear (regardless of randomized stats) that can be gotten via sky exploration and it's possible to get a complete set is just a few days or less vs Savages loot lockout
    Since Blue gear is better than Green/White/Grey of the same ilevel, and Pink (Aetherial) tend to be about the same as White/Grey with random melds, I don't think it's going to change anything. People are going to want Eso gear plus upgrade items and/or Savage gear.
    Pink gear will however be useful to spiritbond... or maybe hand in for points.
    (1)

  11. #110
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Loony_BoB View Post
    *shakes his head at people who say 3.0 didn't offer much*
    .
    Quote Originally Posted by Nalien View Post
    For endgame, it doesn't..
    In regards to Endgame: it never did...and it never will. This game isn't designed to be 'endgame raid' focused. If that's your thing, this game will NEVER have enough to satisfy you.

    3.0 vs. 2.0

    2 EX roulette dungeons that net you you top token gear vs. 3 EX roulette dungeons. (Likely to be 3v3 starting next patch cycle) So I see this as same/same
    2 EX primals vs. Originally, when 2.0 launched 0 EX primals...but even once they were added, vs. 1 EX primal per patch. This round goes to 3.0
    1 Top tier 8-man raid. vs 1 Top tier 8-man raid. Even
    3.0 brings 3 New jobs in just the expansions vs. 2 new jobs (3 if you consider SMN/SCH individually, but you still level them together) the entire 2.0 series
    3.0 allows you to do a lot of older content 'unsynced' and solo. So you can farm items you want, solo for a challenge, help a friend catch up etc. 2.0 Had stricter queue requirements. This round also works in 3.0's favor.

    To be even more direct:

    Here's what we had when 2.0 launched

    Relic quest for ilvl 90 weapon you could do in 2-3 hours with friends. HOURS.
    Wanderers Palace
    Adampor Keep
    Binding Coil.

    And the first major patch, if I remember correctly on 2.0, didn't come out until December sometime. So really, this Expac offered more.

    As to the things you wish it had more of, that is stuff SE won't give you.

    Because even when new EX roulette dungeons are added, it's likely the current 2 will be 'demoted' and won't offer the top tomes.
    3.1 is adding the 24 man raid, which while a raid, is meant for casual, not supoer coordinated group play.

    The new chapter of Alex Savage won't arrive until 3.2, and when it does, it'll STILL be the only 'high end raid.'


    SO....if you have the eso gear you need on your main, and don't like farming it...for the love of God, STOP farming it. the 24 man, will likely drop ilvl200ish gear as well, and you don't need ilvl200+ for anything outside Alex Savage, and won't...until 3.2, and THEN, you'd only need it if doing the next phase of Alex Savage...everything else that we get in 3.2 will be doable on ilvl200 gear+the new gear it rewards.

    This is a casual-oriented game. It's not going to change. It's fine you wish it wasn't, but it is what it is. Take breaks if you run out of things to do.
    (15)
    Last edited by Kinseykinz; 09-19-2015 at 05:34 PM.

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