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  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Loony_BoB View Post
    *shakes his head at people who say 3.0 didn't offer much*
    For endgame, it doesn't.

    Repeat Neverreap/Fractal, or Seal Rock, ad nauseum for your tomestones, and clear Alexander each weak. Seal Rock is the only thing new here, if we're comparing to A Realm Reborn, but in a community that, for the most part, is purely PvE, that doesn't mean a lot... Heavensward is basically A Realm Reborn, minus the Relics, at this point... Although I'd honestly say it's worse than A Realm Reborn, because I find Alexander to be pretty lackluster, but that's what I get for going in hopeful, only to be met with nothing more than a pure DPS check... High Voltage wasn't much, but at least it was something, Coil was leagues ahead of Alexander off that alone IMO, never mind the story as well...

    Quote Originally Posted by Loony_BoB View Post
    Opinions. I think it looks awesome. I'm here for the fun (ie, I do Coil unsynced with friends instead of Alex) and 3.1 looks like loads of fun.
    See, I agree with this, but... I don't think many people purchased Heavensward so they could do 2.x content, they purchased it for the new content... Had they expanded upon the old content though, by lets say adding a special Treasure Map to old loot tables, which grants access to a Guildhest-style Lv60 event (think BCNM style content from XI) for some relevant rewards, then we'd be talking... That would be something new, and it would be content that seems twice as filling, because you'd first have to beat Ifrit (Extreme) for an Inferno Map, before doing a special Lv60 instance against Amalj'aa for reasons.

    Instead... Instead we just have Fractal and Neverreap... Going through old content duo/trio is fun and all, but it's not something I'm going to log on all week to do... Sky-Islands seem like the new exciting content, but that just makes the delay for 3.1 all the more painful... I got my fill of Amdapor Keep and Coil in the early weeks of 2.0, and I mean this in every sense, but that's essentially all Heavensward is offering right now... Well, were it not for Seal Rock, but I'm really not going to kid myself and pretend that's relevant for 90% of the playerbase. For most, Heavensward is either redoing Amdapor/Coil at Lv60, or redoing Amdapor/Coil in Neverreap/Alexander.
    (16)
    Last edited by Nalien; 09-19-2015 at 02:42 PM.

  2. #2
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    3.0 is the VERY FIRST time we could do L51-60 content. If you expected more for endgame, you have unrealistic expectations. Still, 2x Extreme, Alex NM, Alex Savage, Fractal/Neverreap isn't terrible. During level cap increase patches (ie, expansion releases) you should expect most content to be during the leveling, not after. That comes later. This is essentially the only time they could realistically add L51-59 content so it makes sense the focus was there for 3.0. Expansions are for leveling, patches are for endgame.
    (19)
    doop doop

  3. #3
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Loony_BoB View Post
    3.0 is the VERY FIRST time we could do L51-60 content.
    I get what you're saying, but A Realm Reborn was L1-50 content... It had more leveling and story content, on top of more endgame content... That is exactly why people are complaining that Heavensward is just A Realm Reborn, but less.

    Again... 2.0 pretty much had this exact problem, minus the delay due to vacation... There was a lack of content and much complaining, though this was mostly passed off, as Crystal Tower was actually delayed until 2.1, so that was the "excuse"... When they released A Realm Reborn, they got (or should have got) a sense of how quickly their playerbase consumed content, and what they wanted. When they released Heavensward, they gave us pretty much the same thing, but less...

    I can't reasonably look at what happened when A Realm Reborn was released, and fathom why the same "mistakes" were repeated, but here we are... Glad they're finally getting a vacation, but the timing sure does suck...
    (7)
    Last edited by Nalien; 09-19-2015 at 03:09 PM.

  4. #4
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Loony_BoB View Post
    *shakes his head at people who say 3.0 didn't offer much*
    .
    Quote Originally Posted by Nalien View Post
    For endgame, it doesn't..
    In regards to Endgame: it never did...and it never will. This game isn't designed to be 'endgame raid' focused. If that's your thing, this game will NEVER have enough to satisfy you.

    3.0 vs. 2.0

    2 EX roulette dungeons that net you you top token gear vs. 3 EX roulette dungeons. (Likely to be 3v3 starting next patch cycle) So I see this as same/same
    2 EX primals vs. Originally, when 2.0 launched 0 EX primals...but even once they were added, vs. 1 EX primal per patch. This round goes to 3.0
    1 Top tier 8-man raid. vs 1 Top tier 8-man raid. Even
    3.0 brings 3 New jobs in just the expansions vs. 2 new jobs (3 if you consider SMN/SCH individually, but you still level them together) the entire 2.0 series
    3.0 allows you to do a lot of older content 'unsynced' and solo. So you can farm items you want, solo for a challenge, help a friend catch up etc. 2.0 Had stricter queue requirements. This round also works in 3.0's favor.

    To be even more direct:

    Here's what we had when 2.0 launched

    Relic quest for ilvl 90 weapon you could do in 2-3 hours with friends. HOURS.
    Wanderers Palace
    Adampor Keep
    Binding Coil.

    And the first major patch, if I remember correctly on 2.0, didn't come out until December sometime. So really, this Expac offered more.

    As to the things you wish it had more of, that is stuff SE won't give you.

    Because even when new EX roulette dungeons are added, it's likely the current 2 will be 'demoted' and won't offer the top tomes.
    3.1 is adding the 24 man raid, which while a raid, is meant for casual, not supoer coordinated group play.

    The new chapter of Alex Savage won't arrive until 3.2, and when it does, it'll STILL be the only 'high end raid.'


    SO....if you have the eso gear you need on your main, and don't like farming it...for the love of God, STOP farming it. the 24 man, will likely drop ilvl200ish gear as well, and you don't need ilvl200+ for anything outside Alex Savage, and won't...until 3.2, and THEN, you'd only need it if doing the next phase of Alex Savage...everything else that we get in 3.2 will be doable on ilvl200 gear+the new gear it rewards.

    This is a casual-oriented game. It's not going to change. It's fine you wish it wasn't, but it is what it is. Take breaks if you run out of things to do.
    (15)
    Last edited by Kinseykinz; 09-19-2015 at 05:34 PM.