Square Enix really needs to invest in a larger dev team for this game, I also dont understand how the entire dev team was able to go on vacation at once :S
Square Enix really needs to invest in a larger dev team for this game, I also dont understand how the entire dev team was able to go on vacation at once :S
technically, it's 7 weeks from the 3 month mark, and 3 months being the expectation they set via previous patch cycles and interviews regarding Heavensward.
Currently, CAD is pretty weak (15 usd = 19.9 cad), so I am buying game cards ($35 for 60 days). Therefore, I am paying $28.50 during that 7 week time period. That time period which I prepaid with the expectation that I would have new content to play during this time (again this is an expectation that Yoshi himself set). Anyway, people pay for different aspects of it, but to me that's 30 bucks down the drain. I no longer wish to dish my money out for this game and will just stick to F2P and pay money for single player games like Fallout, Starcraft, Witcher, MGS etc.
I posted this on reddit, so just copy pasting here cuz lazy.
1. My understanding throughout this whole game was patches are on a 3 month window. So I was expecting 3.1 this week. Nov 10 is a 7 week delay. However, maybe I've been wrong that 3 months is the expectation they set? The 3 month cycle was actually referred to in an interview about Heavensward back in February iirc.
2. In another interview some time ago, Yoshi said 2.0 was to set the basics and 3.0 would expand and spice things up. Nothing in the preview, nor the expansion itself, changed anything or added any sort of flavour. It's essentially a rehash of 2.x in a different locale.
3. I feel that FFXIV feels like a F2P game tbh, but has an amazing story that I was paying $45 per update. That's a lot per patch of story content, but I figured I got other things out of it too. I'm not paying $75 + cost of heavensward for a content update, just because they took a vacation.
4. Never seen a business let an entire team take a vacation at the same time? Also never seen a business let their team delay major releases of things for a vacation. If I just up and left for 2 months and said, hey this report you wanted this week.. well it will be there in November, because I am going on vacation with the rest of my department.
5. Also, I would not have minded if they said a few months ago. 'Oh, btw, our next patch will be delayed by 2 months due to us taking a much needed vacation after the Heavensward launch." They could have said that when Savage launched at the least. Instead they say it now. Half way through a 60 day time card that imo has gone to waste.
Anyway, I am not raging. I've just already cancelled my sub renewal and plan to tell my static that I am done tonight.
Just based on these past few weeks alone, SE should have held off on releasing Heavensward at all until they had at least up to at least 3.2 finished. That way they would have released with MSQ, Relic, Alexander 1 and 2 (assuming the second arm releases in 3.2), Void Ark, Airships, and Lords of Verminion(?) at launch.
No idea how long that would have actually delayed the expansion mind you, but from a development standpoint, they'd probably be safer doing just that.
Probably early 2016 depending on how 3.2's development went. The shareholders would be mad to be sure.Just based on these past few weeks alone, SE should have held off on releasing Heavensward at all until they had at least up to at least 3.2 finished. That way they would have released with MSQ, Relic, Alexander 1 and 2 (assuming the second arm releases in 3.2), Void Ark, Airships, and Lords of Verminion(?) at launch.
No idea how long that would have actually delayed the expansion mind you, but from a development standpoint, they'd probably be safer doing just that.
And player base. WoW has proven that a playerbase will go into open revolt if they had to wait a year for content. Unless they somehow peppered that year with more content, at which point those resources should have been going into the expansion.
Throwing money at the problem doesn't work as well as people seem to think. As someone already pointed out, you need to not just hire the right people, but they also have to be trained and taught how to use the tools the rest of the team is using for the game and they have to be brought up to speed on what the team wants out of the game. All that takes time and can cause delays to the development of the game, bringing us back here.
So you can say the average is 3 months and 9 days from 2.1 to 2.5. If we go by that, then OK I'll give you 6 weeks delayed and only $24.50 wasted. That's despite the fact that Yoshi himself said that patches will continue on the 3 month cycle after Heavensward launches all the way to 3.5.3 months is being nice. Game patches usually go up to almost or over 4 months. Either intentionally or a delay happened.
2.0 - Aug 19
2.1 - Dec 14
2.2 - Mar 26 - This is 3 months and 12 days
2.3 - Jul 7 - This is 3 months and 11 days
2.4 - Oct 18 - This is 3 months and 11 days
2.5 - Jan 20 - This is 3 months almost exactly
3.0 - Jun 19 - I believe they delayed this? can't rememember
3.0 Jun 19 (let's say 23rd, cuz 19 is actually early access)
3.1 Nov 10 This is 4 months and 18 days
Last edited by Kaurie; 09-22-2015 at 02:23 AM.
Just going to give an analogy about false expectations.
Imagine you go to a cell phone store and the rep says you get 1GB per month data plan. Great, sign up.
then 4 months down the road you prepay for your 5th month. Suddenly, a week later the cell phone company broadcasts "Hey, we're all going on vacation, so for the next 2 months you get 500 MB instead of 1 GB. No discounts. Cheers". Should you be happy with this? Should you be OK with this? No. You were specifically told before payment what to expect, and then you paid. Then you got something else.
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