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  1. #1
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Hyrist View Post
    I find it disappointing that people try to bullet point a list thinking they can equate one piece of content to another in terms of workflow requirement. It shows an absolute absence of understanding on how things are actually done in video game development.
    Fair enough, but somethings can be compared and you can't throw the same retort at those. For example, 2 dungeons compared to the 3 we had before, 2 beast tribe dailies compared to the 1 we're getting in 3.1. Although I'd imagine the housing was more hell on their network engineers rather than their art designers, especially when SE is reluctant to increase their budget to allow for more things such as an increased amount of staff, or more inventory space unless we want to pay for it in the form of a retainer.


    Quote Originally Posted by Dyvid View Post
    Sorry but I don't buy it. Mainly because it's taken 10 years for FFXIII Versus to finally come out the door. Seems rather stranger upper management would be so forceful on one department but so lax on another. I'll agree that cash shop was most likely the Upper Tier of business but lock out and content release slips are on the department lead. In fact Upper Management would be more gung-ho to push out unfinished work rather than wait. But on this I know we are going to need to agree to disagree on the subject and debating won't help.

    I think 3.1 should have been broken up into two smaller parts to fill the void and also give people the rest they needed. They could have launched what ever they had finished up to this point then release the rest in November.
    FFXV was in "development hell", it wasn't even being close to done, hell I'd be surprised it they had even finished more than 10% of the game before 2012-13. It never really got started, that's where the problem was. FFXIV 1.0 on the other hand was well underway and was in development for what, a solid 4-5 years at that point? From what I can recall SE was doing poorly financially so it's understandable (not acceptable though) that they wanted to get it out ASAP. All that did was leave them in a significantly worse position, and you can see they've learnt from their mistakes. I mean, just take a look at the latest FFXV trailer, it's quite clear they're putting a lot of effort into the game and its world, I've never seen a world seem more "alive" in an open world game before.
    (0)

  2. #2
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Jynx View Post
    Tanaka got speared because his game was pushed out the door before it was ready. Blame upper managment who wanted the game out the door before the next WoWspansion.
    Something to keep in mind is Tanaka was also responsible for XI, the most financially successful FF ever. He clearly isn't the one responsible for 1.0 being the way that it was and anyone who thinks that he is needs their brain examined.
    (2)

  3. #3
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by SpookyGhost View Post
    Something to keep in mind is Tanaka was also responsible for XI, the most financially successful FF ever. He clearly isn't the one responsible for 1.0 being the way that it was and anyone who thinks that he is needs their brain examined.
    Tanaka also only played XI to show off, he didn't play for fun. You should note Tanaka was also the brains behind the downfall of XI which has been on a steady decline for years and got considerably worse since the introduction of Abyssea, which was his idea and he admitted was a mistake.
    you might not like to hear it but he was infact responsible for the state 1.0 was in. his entire setup was a mess of "you do this" "you do that" and nobody communicated with eachother during that time. the result was plant pots with the same intense graphics as player characters. a world that was rather empty but still caused even decent systems to choke.

    Mind you, I don't think bad of Tanaka I just think toward the end his ideas were skewed and going in the wrong direction.
    (6)
    Last edited by Wildsprite; 09-21-2015 at 05:22 AM.

  4. #4
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Wildsprite View Post
    Tanaka also only played XI to show off, he didn't play for fun. You should note Tanaka was also the brains behind the downfall of XI which has been on a steady decline for years and got considerably worse since the introduction of Abyssea, which was his idea and he admitted was a mistake.
    you might not like to hear it but he was infact responsible for the state 1.0 was in. his entire setup was a mess of "you do this" "you do that" and nobody communicated with eachother during that time. the result was plant pots with the same intense graphics as player characters. a world that was rather empty but still caused even decent systems to choke.

    Mind you, I don't think bad of Tanaka I just think toward the end his ideas were skewed and going in the wrong direction.
    abyssea as content wasnt "bad" , reused old zones (changed) with new mobs , and Nms to farm , the main issue with FFXIV post-abyssea was removing the level cap , making ppl OP as hell in abyssea ,that while fun for a while killed what made FFXI amazing, the teamwork.

    the idea of "procs" red , blue , yellow , was a bit lame , cool idea poorly implemented imo...

    dont get me started on the trial of magians...ugh horrible grind

    Adoulin on the other hand.......ugh horrible expansion , the music as always is cool (pioneers!) ,but the endgame ugh.... the "fates" were fun , but hiting roots for 10 min.../bored
    (1)
    Last edited by Warlyx; 09-21-2015 at 06:18 AM.

  5. #5
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    I am Happy with what they released in Heavensward...it was is enough...if they kept 3.1 to be about 3 months after and not 5 months.
    1. This could have been fixed if they gave us Relic Quest sooner so we could be grinding that while we wait.
    2. I do think only two primals was a little weird, and looks like we don't even get a new one in 3.1...it seems they are lagging on ideas or content.
    3. 3.1 only having two dungeons is weak also...these exploratory missions better be pretty amazing for taking out a dungeon.
    4. Level the other jobs is suppose to be stuff we do throughout the entire expansion not just do them all before 3.1.
    All in all I want them to take a break and enjoy life...the world does not revolve around video games but how long a vacation did they take?? If they took two weeks then they should only be two weeks behind...not like two months behind...right???? Is that just me.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  6. #6
    Player
    Desteroth's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    61
    Character
    Desteroth Fainsbarow
    World
    Malboro
    Main Class
    Leatherworker Lv 60
    Looks like i'll have to buy that eso weapon now instead of doing relic as planned =(
    (0)

  7. #7
    Player
    HorrorStory's Avatar
    Join Date
    Sep 2013
    Posts
    106
    Character
    Ragnus Ironhand
    World
    Lamia
    Main Class
    Pugilist Lv 60
    But can we blame Tanaka for 1.0 being in such a dismal state before it was forced out? I think we can, yes.
    (3)

  8. #8
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,117
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by HorrorStory View Post
    But can we blame Tanaka for 1.0 being in such a dismal state before it was forced out? I think we can, yes.
    No. Tanaka did nothing wrong, and died for our sins at the hands of the Dark Lord Yoshida. This lead to the birth of a new Chaos God.
    (2)
    Last edited by Daralii; 09-21-2015 at 06:22 AM.

  9. #9
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Expected since they did say they will be taking a break.
    (1)

  10. #10
    Player
    Ozz's Avatar
    Join Date
    Jul 2012
    Posts
    94
    Character
    Complaints Department
    World
    Tonberry
    Main Class
    Botanist Lv 60
    I am totally disappointed with Square for leaving 5 whole months for a content patch. Especially since they did this to us before HW came out.
    This game is back to the spot we were at before HW. It feels so dead lately, people (including myself) log on do that bare minimum to cap.
    The expert dungeons are so tediously boring, and with only 2 expert dungeons - into the future i feel this is going to be a continuing trend.
    The story for the expansion and getting the first job to 60 was great, however the amount of content post level 60 is really lacking.
    Its even horrible to level other jobs, it was a terrible creative decision to not allow characters to receive XP from level 50 content, there is no motivation to go back and do it.
    I understand people needed leave, however anyone running a business would balance staff leave needs without impacting the service being delivered to customers.
    (9)

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