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  1. #1
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Nektulos-Tuor View Post
    Contested Content is fun and actually really popular.
    Lol, you mean like HNMs in FFXI were? No one likes being locked out of content just because someone got there first.

    Quote Originally Posted by Evtrai View Post
    So you want 100% drop rate? I'm confused, I almost thought this was an RPG and an MMO.
    Because removing RNG from a game has to mean 100% drop rates. *rolls eyes*
    (3)
    Last edited by Gilthas; 09-19-2015 at 05:56 PM.

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gilthas View Post
    Because removing RNG from a game has to mean 100% drop rates. *rolls eyes*
    Hmm, yes?
    the droprate have to be 100% if you want a RNG free game. Make it 99% or lower and you will have RNG in it again.
    (3)

  3. #3
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Felis View Post
    Hmm, yes?
    the droprate have to be 100% if you want a RNG free game. Make it 99% or lower and you will have RNG in it again.
    That's not really true. You can have a setup which provides a guaranteed currency-style drop, which can then be collected and used to eventually purchase items. With a system like that you know that if you put in X amount of time/effort you are guaranteed a reward.

    As an example, our two newest extreme primal battles use this system (expanse totem, hive totem). Yes, you're receiving an item with a 100% drop rate, but that item by itself can be used for nothing. You must accumulate several of them (e.g. 10) before you can obtain an item.

    I'd rather have to turn in 10 totems than depend on a 10% drop rate. Sure, you can get lucky on the latter and obtain your reward on your first attempt. You can also get completely screwed and not see it for thirty attempts. That's what sucks about RNG: you can put in the time/effort yet still not have anything to show for it in the end (except frustrations).
    (8)
    Last edited by Gyson; 09-19-2015 at 11:58 PM.

  4. 09-20-2015 01:35 AM