Yeah, I get that latency has that effect, it's part of what makes it feel like the combat system just isn't fast enough or precise enough for PvP. That kind of delay is acceptable for PvE, but in other MMO's with a PvP element, the players who are able to get a quick counter to an otherwise devastating setup are the ones that excel. I'm getting the feeling that what I do doesn't matter because the game doesn't allow for any real clever counter measures to some setups. I'm remembering back to the WoW days when RMP was the setup of all setups in arena, and the good teams could spell steal PoM before the mage ran their nuke. As boring as RMP was, seeing someone with a stupidly well timed counter get the upper hand was what set RMP team 1 apart from RMP team 2. FF doesn't seem precise enough to ever allow anything like that.