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  1. #1
    Player
    TriksteR's Avatar
    Join Date
    Aug 2013
    Location
    N/A
    Posts
    105
    Character
    Vin Delacroix
    World
    Siren
    Main Class
    Blacksmith Lv 60
    DRK

    Hard slash (150) > Low blow (100/ ~3s Stun) > Full swing (150) > Syphon strike (250) > Carnal chill (180) > DA + Souleater (400) > Tar pit (180/ ~6s Heavy) > Dark passenger (150) > Dark arts + Carve and spit (450) > Plunge (200)

    Total potency: 2210
    Expected time: 8-9 seconds
    Requirement: Darkside / ~4600 MP
    Recommended to precast: Blood weapon / Dark arts / Sprint / Enliven or Icarus feather

    * Mercy Stroke if possible
    * Enhanced Tar pit II and Enhanced Carnal chill II upgraded
    (1)
    Last edited by TriksteR; 09-20-2015 at 10:41 PM. Reason: Derp

  2. #2
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by TriksteR View Post
    Low blow (100/ ~5s Stun
    Its a 3 second stun, not 5
    (0)

  3. #3
    Player
    TriksteR's Avatar
    Join Date
    Aug 2013
    Location
    N/A
    Posts
    105
    Character
    Vin Delacroix
    World
    Siren
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by CeveArthu View Post
    Its a 3 second stun, not 5
    Fixed, thanks!
    (0)

  4. #4
    Player
    LathusWHM's Avatar
    Join Date
    Dec 2014
    Location
    Chicago, Illinois
    Posts
    108
    Character
    M'iko Peeko
    World
    Behemoth
    Main Class
    White Mage Lv 70
    Blm

    Thunder > Thunder next target > Thunder all possible targets >>>> Rek w/ Thundercloud procs
    (1)

  5. #5
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,475
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    SCH

    M-maybe through some DOTs up... if you're lucky the tick will kill the guy before your team mates finish him off.

    I'll never get that 5000 kills...
    (0)

    http://king.canadane.com

  6. #6
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Will update in hour or so, as for putting rouse + spur into the burst rotation was just to show its importance when using enkindle, I'll put a note in there also
    (0)

  7. #7
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    BLM is a little problematic up to me for bursting expecially for LoS problems.

    Actually in sealrock I act in few different ways, LathusWHM explained one of them (Thunder spam and continue spamming the procs), but it is not very useful for your party while u will gain a good freedom.

    If you want to kill a target with 30-40% of HP while running my rotation is:

    Sharpcast > Swiftcast > Phantom Dart 180 > Fire 180 > Fire3 (proc) 240
    Total Potency 543, but if I'm not wrong, Astral Fire 3 grants you a 80% damage buff on fire aspected magics ( you will hit 833)
    Expected time: 4-5 seconds
    Recast: 1 min

    Enochian can help with 5% damage buff as Raging too, but atleast Raging is better to be used with Leylines.
    You will hit significantly harder if you already are in Astral fire III, but it still fine to punish fleers.

    --- --- --- --- --- --- --- --- --- ---

    If not when I have to protect tome with my party and just tanks dare to roam near us, I use almost the PvE Rotation, putting when possible Surecast before a Fire4 If I feel chased.
    A good suddently damage in those situation is made with

    Get Astral Fire3 thanks to a random player >Enochian > Leylines > Sharpcast > Fire 180 > Phantom Dart 180 > Lethargy > Fire 4 280 > Fire3 (proc) 240
    Total Potency Considering Astral Fire 3 up: 1610
    Expected time: 6 seconds
    Recast: 90 Sec

    I don't put Phantom Dart Before just because when people get it start to think "I'll be focused", same thing for Fire 4 and Lethargy usually, closer those attacks are and better it will be,
    so to use this rotation be sure the target is chasing someone near you but that is NOT you, and it will be fine.
    Here Raging is not a waste, even because after you have Leylines and Enochian up, so you can continue fining people.
    (In this case usually I use Equanimity too)
    (1)
    Last edited by Geologo; 09-21-2015 at 09:11 PM.

  8. #8
    Player
    Chambers's Avatar
    Join Date
    Sep 2013
    Posts
    224
    Character
    The Liar
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Geologo View Post
    BLM
    Just tossing in my experience.

    Personally, if I'm trying to do dmg on the move I do Sharpcast>Swifcast>Thunder 3>Dart>Thunder 3 proc. I don't know potency specifics or anything but for normal dps it takes like 1/3 of their hp. and if I'm using this on a target that's low and I don't kill them I still have the chance to build more Thunder procs while i'm running and scathe spamming. If you do what Geologo says above you kinda need to be in astral 3 when doing this, otherwise your fire 3 is going to be underwhelming and you'd be better off with the Thunder 3/Dart/Thunder 3 combo
    (also all dmg spells that are used with swiftcast are halved in pvp)

    and also since BLM cast times are so long (and with people running out of range or someone sneezing on you and interrupting your cast) the only kind of actual rotation or burst you can do outside of that is after building a fire 3 proc (while at 3astral) while in Enochian>Surecast> Fire 4>Dart>Fire 3 proc. all that dmg will hit them at once and they won't have any time to react. That's my preferred way to do it so you don't risk losing the dart effect.
    (0)

  9. #9
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    Personally even in PvE I never get how thunder could hit so hard considering its potency and comparing it to Fire/Fire3.
    With your first Thunder III you will hit for 35, after the Phantom Dart hit for 180 and the Procced Thunder III has a potency of 429 + 374 DoT at the end of ticks (I considered the 10% Magic Resistance debuff).
    Total burst Damage: 644 (+ DoT)
    Expected time: 3-4 sec
    Recast: 1 min


    That is definitively better than the Fire rotation suggested by me expecially if u are out of Crowd control,
    because if the target is not slowered of if I anyway can reach him (like using Night Wing) I would be able to hit again with a Fire or Fire III,
    or also happened few times that I sacrified Astral Fire 3 for casting a very fast Blizzard 1 to pute 40% heavy, but it is still very situational.

    Ty for reminding me the halving of potency of swiftcast, I knew it but during the Potency sum I forgot it, I'll fix it now

    Ah also another strange fact, Thunder DoT is not Esunable, it has to wear off by itself or using Purify, dont' know why o.O
    (0)
    Last edited by Geologo; 09-21-2015 at 09:13 PM.

  10. #10
    Player
    Chambers's Avatar
    Join Date
    Sep 2013
    Posts
    224
    Character
    The Liar
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Geologo View Post
    Ah also another strange fact, Thunder DoT is not Esunable, it has to wear off by itself or using Purify, dont' know why o.O
    Really? I sware I've been able to remove Thunder when I'm playing AST, but I'm not 100% sure.

    I'll try and pay closer attention today in pvp to double check.
    (0)

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