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  1. #21
    Player
    battowsai's Avatar
    Join Date
    Apr 2014
    Posts
    2
    Character
    Kenji Himura
    World
    Jenova
    Main Class
    Dragoon Lv 60
    I'm not trying to weave a move between each and every mudra but I would like to be able to weave buffs and stuff non the less, nothing wrong with having the option, people that don't wanna weave can just not weave.
    (1)

  2. #22
    Player
    Nepthys's Avatar
    Join Date
    Aug 2015
    Posts
    24
    Character
    Nya Mia
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Not really, mudras CD is not related to weaponskills or abilities... they should be kept separated but without loss of mudra becouse we use other skill between.... kinda I use a skill and in the same time I can press mudras they dont share GCD so there should be no problems... currently is that if you start waving mudras you are stuck till you end casting and mudra lag is punishing like hell.... so it would be better if we can use normal attacks all the time without messing the mudras timers and get bunny in the end.
    (1)

  3. #23
    Player
    Kaisersoke's Avatar
    Join Date
    Oct 2013
    Posts
    123
    Character
    Zaisoke Kaiser
    World
    Exodus
    Main Class
    Ninja Lv 60
    unfortunately, that is never how this game has worked. you have always had to deal with animation locks before you could use the next ability, like dragoons Jump, for example. your idea and this games mechanics are at an impasse
    (0)

  4. #24
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Kaisersoke View Post
    lets say you use ten, spinning slash, chi, gust slash, jin, aeolian edge, ninjutsu. this leaves you delaying the use of your ninjutsu and effectively prolonging your cooldown, and by extension, decreasing your dps by a good bit.
    I agree with your points throughout this thread, but there is one point everyone (including myself, previously) misses where weaving being allowed could actually be beneficial. As you correctly note, weaving GCDs between each is definitely a loss in DPS, but the following input chain:

    Ten, Chi, Jin, Suiton (game doesn't register Suiton input), Gust, Bunny

    could be improved by allowing weaving, where it would become:

    Ten, Chi, Jin, Suiton (game doesn't register Suiton input), Gust, Suiton (game registers properly)

    I'm too lazy to math out whether Ten+Chi, GCD, Jin+Suiton would be beneficial, or even Ten+Chi, GCD, Raiton (instinct says no, but math would be nice). But the above case is an easily demonstrable DPS increase.
    (1)

  5. #25
    Player
    Kaisersoke's Avatar
    Join Date
    Oct 2013
    Posts
    123
    Character
    Zaisoke Kaiser
    World
    Exodus
    Main Class
    Ninja Lv 60
    I agree, but its just semantics if a proposed fix creates as much friction as it resolves.
    (0)

  6. #26
    Player
    Kaisersoke's Avatar
    Join Date
    Oct 2013
    Posts
    123
    Character
    Zaisoke Kaiser
    World
    Exodus
    Main Class
    Ninja Lv 60
    that said, yoshi p announced in the recent live letters, that mudra will be tweaked to hopefully allow a smoother experience with less lag in the upcoming patch 3.1, slated to release early november
    (1)

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