Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 36 of 36
  1. #31
    Player
    Cheraa's Avatar
    Join Date
    Aug 2015
    Posts
    182
    Character
    Cheraa Zedd
    World
    Odin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by ruskie View Post
    ... will they pop a CD if they see the healer helping out DPS and even be ready to pop their no die CD if they see something went wrong...
    I don't get it why a Tank wouldn't use its defensive CDs frequently. I use at least one in every Pull with 3+ Mobs. They all have a short CD anyway, except Hallowed Ground.
    (0)

  2. #32
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by ArdorGrey View Post
    yyep. I used to get tons of comms when I was taking things slow and learning the role. Now that I'm proud of how well I handle runs , I rarely get comms even though I'm still friendly and don't ever have the wipes or aggro issues I did once upon a time and oftentimes outparse even the actual dps I'm running with.

    Endgame tanking truly is a "tankless job". :/ even when things look crazy and you handle cd's perfectly to pull through, dps just assume the healer did an awesome job and give them the comm.
    1600 comms and counting<

    Usually the DF rule of thumb is tank/healer swap comms, and the dps swap comms. If you think the healer is ninja'ing your comms for your hard work, you need more flair. Throw some emotes in, heck I've macro'd Brutal Swing to throw a firework in the air, if anything to stand out and show this is a piece o' cake for me. Truth is, like bartending, tanking is more about the impression you leave than the service you provide if you want to get the best tip. Good Luck
    (0)
    Last edited by Iagainsti; 10-23-2015 at 12:38 AM. Reason: typo

  3. #33
    Player
    Klamor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    203
    Character
    Klamor Oli
    World
    Excalibur
    Main Class
    Paladin Lv 60
    I guess I'm just the bitter one here who jumps into DF with a fast queue, doesn't say a word unless necessary (because... DF...), rolls through the dungeon in 15 minutes or less and leaves as soon as the loot is rolled?

    In reality though, I love PLD. I've been doing the pally deal since pen and paper D&D. But if your tank doesn't say anything at the start of a dungeon there's probably a million awful groups behind the reasoning. I'm not there to impress the dps or the healer. I'm there to pull mobs, hold on to them, and assist in killing them as rapidly as possible. I thank you, but I don't specifically need a commendation to be your meat shield; I'll do that anyway.
    (0)
    Last edited by Klamor; 10-23-2015 at 06:05 PM.

  4. #34
    Player
    Galan's Avatar
    Join Date
    Apr 2014
    Posts
    17
    Character
    Zanafia Helion
    World
    Lamia
    Main Class
    Gladiator Lv 60
    Couple reasons i don't usually queue up my tank. Dungeons are very do able with so so tank and very good dps. Bad dps makes for an excruciating bad instance run. Game is so focused on dps. Sorry but dodging big bright areas not that hard. My tank is Paladin, was boring in 2.0 and guess what, still boring. Wonder if SE knows what "fun" is.

    And don't get me started on new players that don't tank advice.
    (0)

  5. #35
    Player
    Razem5791's Avatar
    Join Date
    May 2015
    Posts
    60
    Character
    Razem Shneider
    World
    Zodiark
    Main Class
    Paladin Lv 52
    Quote Originally Posted by Galan View Post
    My tank is Paladin, was boring in 2.0 and guess what, still boring. Wonder if SE knows what "fun" is.
    Personal opinion respected. Being a tank is a deep choice from my point of view. I tank for many years over the MMOs I played so far. Why ? Because I believe that I'm supposed to enter the battle first but I have to be the last to leave it, everything for the team's sake. Whether they dont like my way to play, my caution in the run, the time I give to stop for newcomers to "teach" them. I dont care if they dont say thanks, goodbye or hello. They are here and so am I and that's it. we have a common goal and its doing a run fully and safely.
    (0)

  6. #36
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Quote Originally Posted by Twilite View Post
    @All you tanks not getting comms. D: Play with me dammit. There's only been one from the forums I met in DF and she sure got one from me hehe.

    I always comm the tanks!
    Quote Originally Posted by Iagainsti View Post
    1600 comms and counting<

    Usually the DF rule of thumb is tank/healer swap comms, and the dps swap comms. If you think the healer is ninja'ing your comms for your hard work, you need more flair. Throw some emotes in, heck I've macro'd Brutal Swing to throw a firework in the air, if anything to stand out and show this is a piece o' cake for me. Truth is, like bartending, tanking is more about the impression you leave than the service you provide if you want to get the best tip. Good Luck
    To be honest, I don't see the point in commending a Tank or Healer over a DPS solely for the role they play. Regardless of how immediately more important their presence is, they're simply doing what they're supposed to do - same as everyone else. Frankly, at least when I receive them as a DPS I can give them slightly more recognition since it's more likely that I left some sort of positive impression on them. Don't get me wrong, I like fast and efficient runs as much as the next person, but I'm not going to "punish" someone more comfortable with smaller pulls or simply having a bad day by not commending them. I'd rather be in a run with someone apologising profusely for constantly losing aggro and allowing a couple of wipes to happen than with an arrogant or obnoxious player(not that I have much experience running into them).

    That's why if someone can't so much as say "Hello" and "Goodbye" during a run then there's an incredibly low chance that I'll commend them. Silent players that can't distinguish themselves from bots don't really inspire "I'd look forward to playing with you again" feelings, no matter how good they are. Tanking and healing may have more responsibility in most cases, but in my eyes, that's what I and everyone else signed up for. I don't feel I deserve commendations any more than a DPS, particularly so if they make more of an effort to be friendly or helpful.


    As for Tanks being the party 'leaders', I suppose I can understand that to an extent, albeit I think I lack leadership traits to be honest. I'll happily explain even a very basic fight in very thorough detail if someone likes(since I am not a fan of "dodge stuff, stay away from edges" summaries) but other than that I pretty much adapt toward the party's convenience. Do you have a preference for MT/OT? Sure, take whatever. Are mechanics forcing you in one direction? I'll turn the boss to save you the bother of running even further. I admit there are some ways I prefer things to be done and I might silently wish the party would adhere to that, but I usually don't feel comfortable asking them to do things that aren't very necessary. Take Limit Breaking for example; I have a bit of a pet peeve with people who don't bother using it anywhere but on the final boss but I won't ask anyone to use it(unless I am queued with a friend), nor will I mark enemies that can be a bit more annoying or require attention, such as bees, since somehow I find that marking enemies can be patronizing... which I guess is another pet peeve, haha.

    I don't know.... I just guess that if it's not important then I don't want to go around telling people what to do or how to play uninvited, not that I necessarily mind it myself.
    (0)
    Last edited by Knahli; 10-24-2015 at 12:53 PM.

Page 4 of 4 FirstFirst ... 2 3 4