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  1. #21
    Player
    Nash's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    18
    Character
    Nash Aeth
    World
    Behemoth
    Main Class
    Ninja Lv 60
    I came back after a year of not playing only to find that crashing or disconnecting during a leve still causes you to fail the leve and redoing it costs you another leve allowance. 1 year and they haven't found out how to let you relog back in and continue where you d/c'd from.
    (1)

  2. #22
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Dreamer View Post
    I was on the ropes about the original buttons, but the new larger ones that added in 1.18 seem to be fantastic. They're extremely crisp and clear on my screen.



    Only the second was a modded WoW UI, the third is unmodded WoW, and the last is Aion's UI. Even with WoW's default UI, you have that massive bar at the bottom covering far more of the screen than necessary, and the large unit frames for you and your target don't help.
    Do you mean third by http://vvv-gaming.com/forum/uploads/...58_327024.jpg?

    Thats Aion not WoW. Aions is very nice and clean and I like having things such as quest data on screen and all action bars rather than a rotator.
    (0)

  3. #23
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dreamer View Post
    Am I the only person who loves FFXIV's UI? I've always felt it was utterly fantastic - it clutters as little of my screen as possible, looks clean, and gives me easy access to what I need.

    I'll personally take this over this mess (or even this or this) any day.
    I don't think anyone wants a WoW style clutterfest, and its not about look as much design and functionality.

    You are right FF14's UI does look nice, but it is clunky, slow and lacks the standard functions of most other MMO's out there, LS management and Party search all fall under user interface btw, as do memorable skill sets which we should be getting in 1.19a.
    (0)

  4. #24
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Yep, which is why I said what kept 1.19 from being almost perfect was the fact the interface wasn't moved to client dependency.
    (0)

  5. #25
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    I don't think XIV's UI looks nice. I think it looks pretty simple and dated.

    If everything looked like the main menu does it would be much better. Now it's just boring, round blue with ugly icons.

    Although I like the direction of some of the new stuff, like EXP Chain message, the icons beside monster name and stuff like that.
    (0)
    Last edited by Betelgeuzah; 10-09-2011 at 04:40 AM.

  6. #26
    Player

    Join Date
    Jul 2011
    Posts
    22
    The UI just needs to be streamlined into one, simple, clean UI. The side Menu is even too much; it works I will give it that--but everything is just a chore. Inventory, Actions and Traits, Party, Linkshell, and Journal should all be tabs in the quick menu on the bottom. Graphic settings should be available within the game and the side menu should be mainly for console controls. There should be multiple ability bars instead of one with arrows to go to different lists, sometimes it's just nice to have all your abilities readily available to click. The Icon size on the Action Bar should be an option in the menu, and overall the action bars should take up as much space as they do. There should also be an option to have the action bar viewable at all times, as well as keybindings for all the different menus.

    Inventory should be completely redone to where instead of having a list you have a chart with all your items viewable inside, and can easily drag and drop the icons. There should also be an AUTO SORT option for the inventory to group items into like groups so that organization isn't an issue. Items being worn by the player should be removed from the inventory, because they are actively being worn--it's impossible for an item to take up two spaces at any given time, and plus it's just annoying and confusing. Maybe splitting the inventory up into categories itself, "All, Armor, Materials, Usable Items, Weapons, Accessories, Misc" so that the player can easily peruse the inventory would also help.

    The player skills menu should also have a way to easily flip through classes and skills, tabs are always a better option for categories than a scroll down menu, so maybe have the classes in a tab on top or to the side. This way a player can easily view the skills they want and organize everything much quicker and more efficiently. Also having the Action Bar for each class be saved would be nice so you don't have to reset it EVERY time you change classes.

    Everything in the UI needs to be more easily accessible and quicker to peruse through, I'm a patient person but some things in the menu are just too much of a bother. Selling things is almost more of a hassle than I care to partake in, so often I just let my inventory stay full because it takes about 10 minutes to clear it out.

    Also the Bazaar for retainers needs to be greatly expanded, or the can just give us an AH where we can sell a greater quantity of items.
    (0)

  7. #27
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    The first thing Square-Enix needs to fix is this:

    http://cloud.steampowered.com/ugc/59...B0A12AF43AE7D/

    There's no reason I should look so fat in this. I'm wearing a coat, not cosplaying as an Xbox...
    (0)

  8. #28
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by KiriA500 View Post
    The first thing Square-Enix needs to fix is this:

    http://cloud.steampowered.com/ugc/59...B0A12AF43AE7D/

    There's no reason I should look so fat in this. I'm wearing a coat, not cosplaying as an Xbox...
    It's ok Morpheus.
    (1)

  9. #29
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by KiriA500 View Post
    The first thing Square-Enix needs to fix is this:

    http://cloud.steampowered.com/ugc/59...B0A12AF43AE7D/

    There's no reason I should look so fat in this. I'm wearing a coat, not cosplaying as an Xbox...
    Switch Physics setting, might adjust it smaller (or bigger lol)
    (0)

  10. #30
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by KiriA500 View Post
    The first thing Square-Enix needs to fix is this:

    http://cloud.steampowered.com/ugc/59...B0A12AF43AE7D/

    There's no reason I should look so fat in this. I'm wearing a coat, not cosplaying as an Xbox...
    It's the horizontal stripes.
    (0)

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