Quote Originally Posted by Thawed View Post
but at the moment I am trying to point out issues that need to be handled with expediency. So here are a few that I've noticed:
- Zone Redesign
This can't be done quickly. It's going to get done but it can't be expedited without sacrificing something else.

Mob variation, many of the mobs are almost identical besides a name tag, this makes the game feel mundane
Not only is this common in FF games, it's common in most MMOs to the point that you're guaranteed the next kill quest will just be a stronger version of what you killed at the start of your career. The only variation found would just be aesthetic changes in the base model, e.g the high level Boar has bigger tusks and spikes than the low level one.

Return of unique AIs for mobs, Coblyn following you, mobs running away, etc.
Not going to happen, people complained about this too much.

More mobility in combat
You can move just fine in Combat. This isn't an action game, remember that. A lot of clunkiness comes from the fact the interface is serverside and unoptimized.