I want to preface this post by saying that the new development team is probably the best one I've ever seen in an MMO, but as Yoshi stated himself, the game is only "Half Final Fantasy". The game still has a ways to go and has come so far, but at the moment I am trying to point out issues that need to be handled with expediency. So here are a few that I've noticed:
- Zone Redesign
-Abolish the new dyeing system where it effects stats, dyeing should be completely aesthetic
-Streamlined UI
- Crafting system seems more on chance rather than skill, making the process tedious instead of fun
- Linkshell options (which I know are in the works)
- Mob variation, many of the mobs are almost identical besides a name tag, this makes the game feel mundane
- More armor options for the new sets (Know this is in the works also)
- Quest icons need to change in appearance according to relevance to level; grey bubble=too low, green=In your level range, red=too hard, something like that; and add even more quests.
- There need to be a greater variety of ways to level up
- Mailing System A.S.A.P
- Return of unique AIs for mobs, Coblyn following you, mobs running away, etc.
- There are many bugs in the leve system still, mainly one where some party members don't get added into a leve if it is activated while they are in the Aetheryte menu.
- More mobility in combat, all these mundane stationary transitions make combat very clunky and frustrating somethings
-Reallocate mobs so that they are not so abundant in the zones which company leves appear, they can really hinder the leve too difficult
-Market Ward Crashing
-Party Search Feature needs work*
Those are all the ones that have really been bothering me, exclude the Market Ward Crashing, I've just seen a lot of people complain about that. I feel like these are all the issues holding the game back, all the patches that have been added have definitely been very positive and mostly necessary, but I am begging that these issues get addressed in the next patch. I read somewhere that Zone Redesign WAS scheduled for 1.2, and I just wanted to address it's importance. I understand all these changes need money, and I understand that the game is free right now-- I just wanted to iterate their importance. If anyone else feels I missed something please do say so.