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  1. #1
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    Quote Originally Posted by SigurdDeMizar View Post
    the exp bonus is there for those who has courage to let themselves to go in a random party without knowing anyone prior. It is BONUS, but not a given. People who doesn't have this patience with other people and lacking social skill can work harder to get the same experience.
    Well, I'm fairly new to the game so go easy on me but I thought the bonus was for helping newer players by running those low level instances and helping them complete their story-line.
    Also, it's the possibility of running into players who lack patience and social skills that keeps me from using the Roulette while I'm on my own. I have friends who do pug and the stories they tell are not encouraging.

    I wouldn't mind a decreased bonus or a limit on the number of people we could queue with but I still think this would be a useful option to have.
    (1)

  2. #2
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,629
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    My first thought -- "Hey! That would really make it much easier to abuse the kick system in an instance." Two FC mates might go into the leveling instances and wreak havoc because they can talk with each other AND get additional XP to boot!

    No thanks.
    (3)

  3. #3
    Quote Originally Posted by DPZ2 View Post
    My first thought -- "Hey! That would really make it much easier to abuse the kick system in an instance." Two FC mates might go into the leveling instances and wreak havoc because they can talk with each other AND get additional XP to boot!

    No thanks.
    be afraid of everything and never do anything, that sounds like a great motto for life in general.
    (0)

  4. #4
    Player
    RocheKat's Avatar
    Join Date
    Aug 2015
    Posts
    159
    Character
    Klarity Sincerity
    World
    Lamia
    Main Class
    Conjurer Lv 46
    I would rather they just let us keep our unlocked abilities and nerf us more when synced down. Personally it would be more fun to have everything I have at 40 or 50 or 60 while level 15 and have the stats of someone in crappy leveling gear. That would get me into low level DR way more... that and they could up the rewards for doing it after the first time a day.

    I also wouldn't mind if they upped the rewards for the Daily low level because while sastasha is low level boring I don't have to explain much to anyone and even if the dps is really bad it will still go very quickly. Higher level stuff starts to go really slow with bad dps and gods help you if you Aurum Vale.
    (0)

  5. #5
    Player
    RozaB's Avatar
    Join Date
    Sep 2015
    Posts
    18
    Character
    Roza Blade
    World
    Sargatanas
    Main Class
    Arcanist Lv 25
    Lol this community!

    I'm struggling and not having fun! "You need to make friends and try harder"

    I have friends and want to play with them. " why don't you just play by yourself?"
    (5)

  6. #6
    Player
    NekoGenesis's Avatar
    Join Date
    Aug 2015
    Posts
    29
    Character
    Neko Genesis
    World
    Adamantoise
    Main Class
    Dark Knight Lv 60
    I don't think it needs any changes. I always thought the EXP/GIL/Tome reward for doing leveling duty roulette (and trial/guildhest roulette as well) was because you had to queue alone into a dungeon not of your choice with 3 other random people, with some (most in my experience) of those people possibly being new to said dungeon.

    Of course it would be more convenient for everyone who has played the game for a while and has friends/FC members to get a group of 4 and absolutely destroy leveling roulette for a quick and massive boost of exp, like what most of us do for Expert for Esoterics now. But that was not, in my opinion, the main purpose of implementing leveling roulette there in the first place.

    Aside from the Leveling/Main-Story/Guildhest/Trial/PvP roulettes and certain story-based or class-based duties, this game doesn't actually force you into solo queue-ing much, and you'll eventually spend more time with your friends/fc/static doing EX primals, PvP, dungeon-leveling, fate-grinding, Alex N/S, Expert and Hard Mode Roulettes and other older raids like Coil.

    I don't see a problem with the way leveling roulette has been designed and neither do I want it changed. If you have friends/fc, pull a party of 4 together and speed-run Aurum Vale or go grind fates or something.
    (3)

  7. #7
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    I'd love this to be changed, in fact any roulette should be able to queue as a group as long as the value of the group is the composition required for the instance/raid/whatever minus 1...

    So at least someone will be saved a queue xD
    (2)

  8. #8
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Isn't the point of the roulette to put you with people that need a group to run a dungeon? Like...that is literally the point of the leveling roulette, nothing else. The tomes/exp/gil/etc. is the reward for doing so. That said, premades counter that point because you aren't helping those that are waiting in the queue. This low level lvl 24 guy is sitting in queue trying to do toto-rak to continue his story. The leveling roulette is there so that he isn't waiting for hours and hours. But if people are going in with a premade, he'll keep getting bypassed by those same premades.

    And those suggesting you just remove the roulette rewards for a premade....why would they run the roulette then? Just to help random lowbies? Do they need a roulette for that....or even a premade? Wanna help random lowbies? Queue for lowbie dungeons directly. Wanna just help, why do you need a premade to help?

    And "getting a group for hard content" is a VERY different thing then "making a premade to get roulette reward without doing the thing it was intended for." Please don't paint this black and white and laugh, cause you just make yourself look stupid.
    (4)

  9. #9
    Quote Originally Posted by BubblyBoar View Post
    Isn't the point of the roulette to put you with people that need a group to run a dungeon? Like...that is literally the point of the leveling roulette, nothing else.
    pretty sure the point of leveling roulette is to help people level. what if you're the person that needs it, why can't you bring a tank or healer friend to speed up the queue?

    i'm against 4 man leveling roulette, i'm actually against 4 man expert/high level roulette too. but 2 and 3 should be allowed for all of them.
    (0)

  10. #10
    Player
    ajx's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Faris Dark
    World
    Lich
    Main Class
    Thaumaturge Lv 79
    Quote Originally Posted by SendohJin View Post
    pretty sure the point of leveling roulette is to help people level. what if you're the person that needs it, why can't you bring a tank or healer friend to speed up the queue?

    i'm against 4 man leveling roulette, i'm actually against 4 man expert/high level roulette too. but 2 and 3 should be allowed for all of them.
    Except its not. When it was first introduced xp was poor compared to fates , and SE only adjusted it later when players feedback was they wanted to have an option to level via the dungeons as well.

    The main and only goal for SE , in creating a "Leveling Roulette" is to speed up queues for players attempting story dungeons. Else the level 51-59 dungeons would have been clubbed with level 50 high level roulette.
    (2)
    Last edited by ajx; 09-19-2015 at 08:37 AM.

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