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  1. #1
    Player
    ShinFF's Avatar
    Join Date
    Apr 2014
    Posts
    16
    Character
    Supercell Shin'ff
    World
    Gilgamesh
    Main Class
    Machinist Lv 60

    SE please raise the gil amount that we can bring over with the free server transfer

    I live in NA and played on Chaos because friends are there. Now I'm happy that SE offers free transfer when they move the server, but what about the gil limits?

    I get it that the 1mil+100k per retainer makes sense earlier 2.X. But right now with all the patches and expansion, 1mil is pocket change. Hell I have a friend who levels to 60 without even trying to make money and ends up around 2mil. Without raising the limit it will screw over most people who want to transfer.

    Now if you say there's gonna be economic impact, there always will be. If people can't bring the money then most likely they're gonna sweep off expensive goods on the MB and flood it on the new server.

    Not to mention people that currently own a house and spent a fortune on it.

    Something has to be done. I think it's reasonable to change the upper limit to make somewhere around 50mil instead of 1mil.
    (13)

  2. #2
    Player
    xLucia's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    372
    Character
    Yuka Nisah
    World
    Moogle
    Main Class
    White Mage Lv 100
    I agree. I got a friend on a different server i'd love to join him but the gil limit is putting me off. I really don't want to craft my butt off to get all that gil back after my transfer. Yes I know u can buy allagan pieces with ur gil (the 10k ones) and sell them on the server u go to, but that's so much of a hassle when u have several 10millions to spend >.<
    (0)
    Last edited by xLucia; 09-20-2015 at 07:54 AM.

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by ShinFF View Post
    Now if you say there's gonna be economic impact, there always will be. If people can't bring the money then most likely they're gonna sweep off expensive goods on the MB and flood it on the new server.
    There's a huge difference between bringing in items which is traded for gil that already exists on that server, and bringing in 50+ million gil out of nowhere into a server.
    (4)

  4. #4
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Colorful View Post
    There's a huge difference between bringing in items which is traded for gil that already exists on that server, and bringing in 50+ million gil out of nowhere into a server.
    I'm not sure I see the difference, you are still bringing goods to the server that weren't currently in circulation.
    (0)

  5. #5
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by PandaPause View Post
    I'm not sure I see the difference, you are still bringing goods to the server that weren't currently in circulation.
    And if you bring in so many of those goods, you'll affect its value if you decide to sell them quickly. That'll have an impact, but only on those items you bring over and temporarily. Now do the same with gil have people bring in possibly billions, how much gil sinks are in this game again? Right, close to none that affect those with more than 100,000 gil (almost everybody), you'll permanently affect the amount of gil on the server leading to inflation. The low value of one item is a better risk to take than the inflation of gil altogether and SE knows that, why else do you think they've set the limit? If it's to combat RMT, then there's no hope of them raising it.
    (0)

  6. #6
    Player
    ShinFF's Avatar
    Join Date
    Apr 2014
    Posts
    16
    Character
    Supercell Shin'ff
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Colorful View Post
    There's a huge difference between bringing in items which is traded for gil that already exists on that server, and bringing in 50+ million gil out of nowhere into a server.
    I agree with you that bring in items is different than bring in gils. However, the way I'm seeing it, it's actually worse.

    I'm not an expert on economics so this could makes no sense but this is how I see it:

    -------------
    Bring in items:

    Old server: Shortage on hot items, these items price increases significantly, screwing everyone else .
    New server: Overflow on hot items, and people who transferred will undercut these items like crazy to minimize their loss. These items price drops significantly, screwing over the people who originally made/gathered them and expect a certain return.
    -------------
    Bring in gils:

    Old server: Less people with a huge amount of money to buy what they want, price of good on the market will drop to compensate, but likely at a much slower rate.
    New server: New people with a huge amount of money, however, these people will not burn what they have right away on the new server within a short amount of time. Most likely will hoard these money like what they do on the old servers. The market will not see a huge spike in the number of purchases. Eventually price of items will raise to compensate.
    -------------

    Overall, bring in items will have a huge short term impact on the economy of both servers whereas bring in gil will have a slow but long term impact on the economy of both servers and likely be absorbed and minimize the impact.
    (2)

  7. #7
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Colorful View Post
    And if you bring in so many of those goods, you'll affect its value if you decide to sell them quickly. That'll have an impact, but only on those items you bring over and temporarily. Now do the same with gil have people bring in possibly billions, how much gil sinks are in this game again? Right, close to none that affect those with more than 100,000 gil (almost everybody), you'll permanently affect the amount of gil on the server leading to inflation. The low value of one item is a better risk to take than the inflation of gil altogether and SE knows that, why else do you think they've set the limit? If it's to combat RMT, then there's no hope of them raising it.

    I see your point but if somebody is moving tens of millions its surely not going to be in only a few items. No matter how you slice it is going to impact the economy.

    I can tell you from experience that I moved servers a year ago from a small server to a legacy and the difference in the economy was minimal. If I would have been able to move gil the effect I had on the economy would have been the same.

    Edit: Also I'm not advocating the amount be moved to 50M but the current 1.2M limit was set nearly 2 years ago when this game was new and the economy was yet to be established. I think if SE took the time audit and adjust the limit based on what we have currently it would be a nice compromise.
    (0)
    Last edited by PandaPause; 09-19-2015 at 01:02 AM.

  8. #8
    Player
    ShinFF's Avatar
    Join Date
    Apr 2014
    Posts
    16
    Character
    Supercell Shin'ff
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Colorful View Post
    And if you bring in so many of those goods, you'll affect its value if you decide to sell them quickly. That'll have an impact, but only on those items you bring over and temporarily. Now do the same with gil have people bring in possibly billions, how much gil sinks are in this game again? Right, close to none that affect those with more than 100,000 gil (almost everybody), you'll permanently affect the amount of gil on the server leading to inflation. The low value of one item is a better risk to take than the inflation of gil altogether and SE knows that, why else do you think they've set the limit? If it's to combat RMT, then there's no hope of them raising it.
    To me, the huge gil sink is housing. Granted there isn't a lot of availability on housing. But those people who transferred will not be able to bring their house with them, and they will be looking for new housing if there's any available. Finger crossed by SE to implementing new housing ward for us to burn our gil in it.

    And honestly speaking if I can bring all the money I have with me, I'm not going to spent it all right away on the new server. I will keep hoarding it like I use to do and most likely burn it on future gil sinks. There will be inflation, but at a much slower process.
    (0)

  9. #9
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Why not just raid the market board and buy up all the allagan gil items? May be a few gil more than asking but still allows you to take it with you in a way.
    (0)

  10. #10
    Player
    ShinFF's Avatar
    Join Date
    Apr 2014
    Posts
    16
    Character
    Supercell Shin'ff
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by AlphaFox View Post
    Why not just raid the market board and buy up all the allagan gil items? May be a few gil more than asking but still allows you to take it with you in a way.

    True, but this is not one person we are talking about right now. Between all of my friends who wants to transfer, there's already multiple persons with 50+mils. I haven't checked the market board but I don't think it's possible to buy out even a portion of what you own given how many people are looking to transfer.
    (0)
    Last edited by ShinFF; 09-19-2015 at 01:10 AM.

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