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  1. #11
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Zodiar View Post
    Wish granted, but it has a recast time of 600 seconds
    Party Pooper!
    (0)

  2. #12
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Darkobra View Post
    Oh God, please don't tell me you're going to use a nerfed flare in Umbral mode. And you want to infinitely do it? I know the game is Full Casual Mode and it is impossible to fail but... You're choosing to do this?
    There used to be a thing you could do to still have mp if you timed it right. flare puts you in af3. So before they patched the ui tic you could essentially replace fire3 with flare in your aoe rotation. Either way you are casting something from ui.

    Maybe I'm not explaining it well, but you can look up "ffxiv infinite flare" on google or youtube. It was really strong.

    Given that SE decided it was an exploit and patched it, I doubt it will be coming back, but what you're saying is not remotely close to what op is asking for.
    (1)
    When in doubt, assume sarcasm

  3. #13
    Player
    ThaiChi's Avatar
    Join Date
    Sep 2013
    Posts
    22
    Character
    Azelas Loire
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Thanks for the people who actually knew what I was talking about. I never knew it was considered an exploit, I always thought it worked as intended. Oh well, tomato-tomato. It was the only reason I leveled BLM, it was a fun trick to do. I still contend it should be great to have back, even if it was considered an exploit. Be nice to have some other options.
    (0)

  4. #14
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,862
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Multi-flares are also much harder to achieve now that we don't have an MP potion that can restore enough to trigger it with the MP levels at 60 cap. A HQ X-Ether won't even do it. Convert will, of course, so the max you're probably going to want to pull off at full Astral strength is going to be two.

    That said, with Blizzard IV and trying to maintain Enochian, the need to do back to back Flares is significantly reduced since the rotation has to be compacted into that 30 second interval anyway.
    (0)

  5. #15
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Malevicton View Post
    They're probably not gonna unfix an exploit.

    Edit: For people who don't know, in the past you could cast flare right as ui ticked and keep the mp, which let people do the "infinite flare rotation" which after the opener was flare>transpose>flare>flare>repeat
    Flare - Transpose - B2 - B2 - Flare - Flare - Transpose - repeat.

    You needed the UI3 for the faster cast time. I guess you could technically do it with UI1, but the timing would be much harder. Missing the timing was crippling, too, leaving you with UI3 powered Flare that did low damage and no mana to do anything for up to 16 seconds before you could finally get a B1 off for some mana.

    Anyway, the way they "fixed" that was to make your AF appear after you spell animation, rather than at the beginning, so you now have a small window of neutral time there. I think the UI3 might also disappear slightly sooner. All they actually needed to do was to make Flare require AF to cast, but the fix they chose made everything a lot more awkward with mana ticks and some timings and stuff. You can't even queue F4 in certain situations because of that.

    E: Was the Blizzardless version better? I can't remember anymore.
    (0)
    Last edited by Waliel; 09-21-2015 at 06:55 AM.

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  6. #16
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Darkobra View Post
    I saw a mage cast Fire 3/Ice 3/Fire 3 because he said the cast times were faster, he never ran out of mana and it was more damage. I thought he was a unique one. Then I saw this thread.
    Eh..no. It's always ONLY going to be Bliz 3 > Fire 3 > Fire I/IV, ONLY using Fire III from Firestarter. Never freaking Bliz 3 > Fire 3 > Bliz 3..jesus that's easily going to be the crappiest dps rotation ever. And doing Fire 3 > Bliz 3 > Fire 3 is no better. Bliz 3 serves two purposes; 1. MP restoration. 2. Setup for quick transition into Astral Fire III. The aim is to have full MP for all Fire 1s/Fire IV's. Never for Fire III.
    (0)
    Last edited by Twilite; 09-21-2015 at 04:57 PM.

  7. #17
    Player
    wicked-one's Avatar
    Join Date
    Aug 2013
    Posts
    1,056
    Character
    Azul Earendil
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Forget about the Infinite Flare, that was lame anyways.

    But I really would appreciate when the Mana Tic would come randomly, and not the "most time to waste and let the BLM stand around like a dick"

    I really hate it in A2S where Flare comes at least somewhat handy (despite the nerf) but I tend to stick more to Single Target and let the SMN AoEing more, as often I Transpose after a Flare and wait a felt 6 seconds until I get some Mana to do something, mostly resulting in wearing of Enochian.

    The delays switching AF/UI and enabling F4/B4 somewhat can be accepted, but the Mana Tic is really breaking all the fluid in the AoE - rotation.

    Hope this gets better on lower latency, atm, I feel quite in disadvantage.
    (0)

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