Imo this is the reason why Alex NM should have been on par with Coil instead of CT and leave savage for that 1%, currenty A1S and A2S are similiar to Coil but thats only 2 fights and one of them is wave of trash mobs...
Your experience of this game is not the "state of the game".
A4S has been cleared with a Paladin. Your team not beating A1S is because of your players, not your classes. Classes get more important in A3S and A4S, and even then...A4S has been cleared using a Paladin.
Easier to clear as4 without paladin. That's a big issue. I had crafted accessories in 2.0+ which gave me huge amount of str so my dps was quite high. Nice that that option out the window. I had dex stats too to boost block/parry rate, worked great, out the window. Guess diversity is too hard for them to design for. Just make a bunch of outfits to glamour that's enough diversity.
Strict dps content with no proper dps meter, mind boggles at what goes through their minds with that. Do they think anyone clearing this content is not using meters hmmm? Hypocritical for them to think they doing a good job in making "tough content" this way. The fact that "tanks" have to focus on not just tanking but dps'ing as well not to mention healers have to dps aswell.
Aside from AS there is not much to do in this game beside leveling every class. Cheap design really. Hell even crafting has gone to hell. All this high end gear to craft what?
I agree with the op on a couple of his complaints.
One being that the DPS check is quite high, and one can only imagine how much worse this is going to get as the months fly by and the harder content comes out. Will they expect players to have 100% perfect rotations 6 months from now? There is a huge gap between the easy content ( A1-4 ) and the hard content ( AS1-4 ). Normal Alex being far too easy, and savage being far too demanding for most, so clearly what we need is something in the middle that also rewards worth while items ( I doubt very much the new 24man raid will count ). I would also like to see them taking it down a notch in terms of dps checks, and put in some better mechanics, because lets face it, a dps check is a LAZY mechanic, and they've been relying upon it far too much in this game. There is very little to do in this game as is, and it's sad that most people wont be able to really do much savage, leaving them very little content to do.
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