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  1. #3
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Canadane View Post
    Because you naturally have 400GP. Anything else is just gear adding on to it.
    It's the same reason you're not at max MP or HP when switching to a DoW class.
    Actually when you switch to -any DoW/DoM- job from DoL/DoH, it starts you off at 0 MP
    When you switch to -any- DoL class from DoW/DoM it starts you off at 400 GP.

    The difference is?

    Going to a combat class takes about 40-45 seconds to reach your full MP/HP when changed in a sanctuary.
    Going to a Gathering class takes about 2minutes to restore 200 GP.

    Please don't misinform people.

    ---

    As for the OP:

    I agree, I would like it if when we changed in sanctuaries, we were given a full replenishment of GP for our gatherers. It's pretty clear the game keeps track of our GP ticks regardless of job (So thankfully, I can get on a Combat class, kill for about 5 minutes, then get on Gathering and have 400 GP.)

    I understand their reasoning though. They want you to use Cordials if you want more GP, and since most gathering doesn't -require- the use of GP (You can mine anything without it really, you just won't get as much / as many HQ's) they want it to be a more limited resource.

    Compare this to Crafters who have to consume items when crafting, and I guess I see the logic, but it just comes off as annoying. It's especially bad if I choose to log out my character immediately after mining, and when I log in and want to hit a node I have an abritrary wait time because it -doesn't- track GP ticks while signed out.
    (7)
    Last edited by Eidolon; 09-18-2015 at 01:46 AM.