Results 1 to 10 of 124

Hybrid View

  1. #1
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by CookieCakes View Post
    To answer OP's question. Assuming a single boss encounter, if i have to use quelling strikes so the tank could keep aggro on initial pull, the tank isn't do his job properly.
    If you're not using Quelling Strikes even if you don't need to, you're not doing your job properly either.
    (1)

  2. #2
    Player
    CookieCakes's Avatar
    Join Date
    Jun 2015
    Posts
    16
    Character
    Cookie Cake
    World
    Adamantoise
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Aiselia View Post
    If you're not using Quelling Strikes even if you don't need to, you're not doing your job properly either.
    There is no reason for me to use quelling strikes if the tank is holding aggro confidently. If I use it randomly just because the cooldown is up, I may not be able to use it when an emergency arises, such as if the tank dies, or an add spawns
    (2)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aiselia View Post
    If you're not using Quelling Strikes even if you don't need to, you're not doing your job properly either.
    There's less circumstances to even need quelling strikes either nowadays; the boss splits with a mirror enmnity list, or add spawns need to be fixated on a dps anyway.

    And if there was, you're better off using it for add spawns where they need to die asap as well as the tanks having to take immediate aggro on it.
    (0)
    ____________________

  4. #4
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Aiselia View Post
    If you're not using Quelling Strikes even if you don't need to, you're not doing your job properly either.
    I'll precast it for my opener but past that I won't use it unless I need to. Animation lock is only like .2 seconds or so, which is pretty negligible, but it's a decision between .2 seconds of doing something that has an effect or .2 seconds of doing something that has no effect. Again, it's negligible and I get that, but I'd rather have a negligible gain than a negligible loss.
    (0)
    When in doubt, assume sarcasm

  5. #5
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by CookieCakes View Post
    an add spawns
    Quote Originally Posted by RiceisNice View Post
    you're better off using it for add spawns
    Quote Originally Posted by CookieCakes View Post
    Assuming a single boss encounter
    'Round my parts, "single boss encounter" means that there's only a single boss for the encounter, no adds, so you wouldn't need to save it for adds in a single boss encounter, so, I mean, unless "single boss encounter" means something different for you, there's that context.

    Quote Originally Posted by CookieCakes View Post
    If I use it randomly just because the cooldown is up
    Quote Originally Posted by Malevicton View Post
    I'll precast it for my opener but past that I won't use it unless I need to.
    Quote Originally Posted by CookieCakes View Post
    so the tank could keep aggro on initial pull
    Initial pull isn't "using it randomly". Initial pull is where openers tend to happen.

    Hooray for context.
    (0)