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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100

    There needs to be some adjustments with fending accessories

    Ok so for the most part Fending Accessories which drop from savage alex are pretty worthless for getting through the zone. There are such high dps checks that pretty much all the tanks are using slaying accessories or crafted vit/str hybrid ones.

    Whenever a fending accessory drops, well this won't help us progress on A3S.

    There really needs to be some kind of overhaul or adjustment with fending accessories, either then also need to have some str on them, or all accessories should have mainstat+vit on them. No other class besides tanks are made to wear accessories that were designed for dps just to progress through the zone.

    Another suggestion to change tanks so their attack is determined by 50% str and 50% vit this is how it worked in 1.0 for warriors, so either stat helps them with damage.
    (51)
    Last edited by Zumi; 09-18-2015 at 05:40 AM.

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    I agree. Neither of the tanks in our static even want them. We're saving our pages for Slaying.
    (5)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,825
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Agreed completely. Ideally I'd like for the non-dps benefits (self-heals and enmity) to be identical between the two. Barring the complexity needed to accomplish that, some bonus STR would do nicely.
    (2)

  4. #4
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Well maybe in the next zone of Alex, you will need Vit accessories to survive a tankbuster, and there won't be such tight DPS checks?
    (1)

  5. #5
    Player
    Dark-Blaz's Avatar
    Join Date
    Jul 2014
    Posts
    4
    Character
    Diddle Pandle
    World
    Zalera
    Main Class
    Marauder Lv 50
    I've never understood why tanks needed either two sets of accessories, or pentameld.
    Don't see healers needing pentamelded accessories with int to be able to do some dps, or a monk needing mind for their self heal, maybe give some strength to all vitality accessories like they did for accuracy on healer gear, before they took all that away. xD

    Edit: I know about cleric and self heals being based on attack power, seriously people. >_>
    (5)
    Last edited by Dark-Blaz; 09-16-2015 at 04:10 AM.

  6. #6
    Player
    Windklinge's Avatar
    Join Date
    Nov 2014
    Posts
    300
    Character
    Windklinge Wirbelwind
    World
    Shiva
    Main Class
    Marauder Lv 60
    there will be dps checks again. devs fail at thinking outside the box currently sadly. also funny fact : tanks are basicly the only class that doesnt get a dmg boost from thier MAIN stat which is vita. if they would just switch tank damage to be calculated from vitality instead of str this wouldnt even be a issue at all^^

    but the devteam probaly is not smart enough to see that :/ devs always fail to see such options on mmos most the time. they are as i like to call it "blind" to such things. but not on purpose.

    and yes currently fending may aswell not exsist anymore. aslong as dps checks exsist and vit doesnt help with incoming damage mitigation this wont change. the devs HAVE a few ways to handle this but i doubt they even consider it a problem at all. tanks have been given the middlefinger again when it came to chestpieces for example and pants. war and drk eso pants suck royally and the only altanative to em is : RIGHT FINAL TURN DROP CHEST AGAIN 3rd time in a ROW. while the easy to get savage parts like gloves belt and shoes SUCK and esos are better. thats a big middlefinger to tanks again. you basicly dont get a reward from savage until you beat a3s as a tank which is very bad design. (not counting str accs. these are BIS mostly from savage)

    also DELETE parry from the game. it became even more useless with HW (seriously which idiot tought of this in the first place? its not like parry was any good before) so just remove it and replace with a form of mitigation that doesnt rely on RNG to work or just flat remove it from gears alltogether.
    (0)
    Last edited by Windklinge; 09-15-2015 at 05:19 PM.

  7. #7
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Definitely. Since day 1 fending accessories have been nothing but a trap for tanks who don't know any better. They are worse than useless.
    (0)

  8. #8
    Player
    Khyan's Avatar
    Join Date
    Apr 2015
    Location
    Raids
    Posts
    218
    Character
    Khyan Leikas
    World
    Zodiark
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dark-Blaz View Post
    Don't see healers needing pentamelded accessories with int to be able to do some dpsxD
    Pentamelded accesories with int for healers is totally useless since they use mind even for their dps. (cleric stance switch mind stat with int)

    And as a scholar, pentamelded accesories are usefull, or even essential for progression as healer, since it's the only way to get some additionnal accuracy (and maybe some vitality for A4S). The purpose is not to do "some dps" but more dps.
    (2)

  9. #9
    Player
    Dark-Blaz's Avatar
    Join Date
    Jul 2014
    Posts
    4
    Character
    Diddle Pandle
    World
    Zalera
    Main Class
    Marauder Lv 50
    I know that's why I said that.... o_O
    And really shouldn't have to be pentamelding accuracy into healer gear either, accuracy is a whole nother crappy matter anyways.
    (3)

  10. #10
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    What they should have done was had attack power scale from VIT for tank classes instead of STR.

    I *know* they can do it because Clemency, a healing spell, scales with STR, not MND, and none of my offensive spells scale with INT.

    Considering what cross class abilities are available, scaling marauder/gladiator skills with VIT wouldn't be an issue, and the two CNJ spells I use on PLD don't scale at *all*.
    (8)

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