
yeah too bad no one uses it. i tried queing up for a simple a5s run, 2hrs b4 it popped up and by then i was already falling asleep.Thanks to everyone who took their time to read, reply and support the thread!
I just wanted to bump this and say GJ to SE in relation to the raid finder settings, and I'm glad they added these features to filter people's preferences. A step in the right direction is always good.
lmao yes lets separate the community because we are too impatient to teach people or cant live without getting a clear with a new person. seriously? lmao you and everyone who liked this or agrees is, well you know what I think. get over yourselves. seriously. its a video game. not the end of life because you couldn't clear your little EX farm.



Lmao yes let's ignore the entire thread and assume I never help people by posting a condescending and ignorant reply.
Are you just completely ignoring the fact that most people who join a farm party for a clear have no intention of recieving help? I'm pretty sure when someone sneaks into a farm party, doesn't say a word when asked why they're messing up, and then leaves upon getting their clear is there for a carry. Not help.
I'm a mentor. I'll gladly help anyone who asks for it. But my farm party is not the place to do so, and if you don't have the decency to respect my requests via party finder, you don't deserve my help and you need to get over yourself.
Also, it's not about one clear, or I couldn't care less. It's the fact people are trying to run something efficiently multiple times and have random, rude players enter their party finder and expect to leech a clear, leaving them to find another player because of their selfishness. Don't try to play the victim.
Not to mention this has just somewhat been implemented in raid finder. Guess everyone who uses it needs to get over themselves.
Last edited by WinterLuna; 07-08-2016 at 07:45 AM.



You see the little ex farm is farm for the obvious reason - to farm.
The learning and training parties are for the obvious reason - to learn and train.
Person who can't farm the content, killing it few times an hour, has to business in farm parties. They are supposed to wipe for dozen and dozens of hours in learning parties to learn the fight enough to join the farm parties.
Unfortunately due to the carrying a lot of players without the bonus have no business in farms either...
Everything would be much easier if players were not selfish bullfrogs and just honestly followed the purpose of parties in PF. We would have much better clear rates that way.
The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.
Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.
Parties should spend most of the time doing the phase that is written in the comment not trying to get there.


I may not be that smart, and I will say up front that I know nothing of coding or database queries, but what if there was just a checkbox that a leader can mark to require that the player has the achievement, and if someone tries to join, it checks them to see if they're eligible?
The flaw in that idea can be summed up in one shout though: "selling Castle Youreunqualified clears, loot is yours, pst."
I mean, I've cleared it, right? I must know what I'm doing.
All in all, there is no one way to go about this kind of system unless you can find a way to judge a player's effectiveness beforehand.
Status quo.



It's less about whether players are good or not and much more about eliminating the chance of someone sneaking into the party for a clear. The reason I mentioned players not knowing what they're doing is because they've never actually attempted the fight. They just want the clear and they're done. Even if they know the fight and perform well, 99% of the time they're going to leave after the first clear because they had no intention of farming in the first place.
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