Seriously, this is getting out of hand. It's not fun to do your best as DPS only to get mauled or become THE TANK. I've ended up in this situation even in level 60 dungeons.
The 3.0 patch didn't speed up any of the low level content. In fact it made it even more unbearable. Why? Because before 3.0 the level sync made players equal to normal quality level, after 3.0 it's high quality, making everyone overleveled and overgeared stronger while giving underleveled players especially tanks nothing. Yet to no surprise the only thing it sped up was how quick DPS can over power the tank.
All of it is so bad to the point I automatically assume the next tank I'm stuck with will fail, especially paladins!
And I'm not OK with that!
EDIT 1: Didn't think I needed to mention this happens AFTER pull, not during the pull. I don't go full ham on things until the tank is done pulling things IF he/she's pulling more than one group or a group to a specific area.