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  1. #1
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80

    Be The Very Best! Become THE TANK!

    Seriously, this is getting out of hand. It's not fun to do your best as DPS only to get mauled or become THE TANK. I've ended up in this situation even in level 60 dungeons.

    The 3.0 patch didn't speed up any of the low level content. In fact it made it even more unbearable. Why? Because before 3.0 the level sync made players equal to normal quality level, after 3.0 it's high quality, making everyone overleveled and overgeared stronger while giving underleveled players especially tanks nothing. Yet to no surprise the only thing it sped up was how quick DPS can over power the tank.

    All of it is so bad to the point I automatically assume the next tank I'm stuck with will fail, especially paladins!

    And I'm not OK with that!

    EDIT 1: Didn't think I needed to mention this happens AFTER pull, not during the pull. I don't go full ham on things until the tank is done pulling things IF he/she's pulling more than one group or a group to a specific area.
    (4)
    Last edited by RiisWolf; 09-18-2015 at 02:20 AM.

  2. #2
    Player
    Yesui's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Yesui Malqir
    World
    Excalibur
    Main Class
    Dragoon Lv 60
    Have you considered reigning in your deeps to let the tank establish aggro?
    (14)

  3. #3
    Player
    fm_fenrir's Avatar
    Join Date
    Jun 2015
    Posts
    255
    Character
    Makasita Fenrir
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Yesui View Post
    Have you considered reigning in your deeps to let the tank establish aggro?
    This is the stock answer that everyone has, but what do you do when performing any action besides /mdance turns the mob on you? Do you just stand there /petting the mob and hoping the tank eventually kills it?
    (15)
    #gitgud

    Ongoing mission: Tank everything on DRG. On purpose.

  4. #4
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by Yesui View Post
    Have you considered reigning in your deeps to let the tank establish aggro?
    You mean to say that the DPS shouldn't do their job? If the tank is losing aggro, they're either severely undergeared compared to the rest of the party (in this case, the DPS), or they simply take their enmity generation for granted. I've had tanks where I had to keep Quelling Strikes on cooldown on my BRD and still wound up tanking the enemy, and got mobs back on me 3-5 GCDs after using Elusive Jump on my DRG. If I have to hold back even after that, that means the tank isn't doing their job. Still, even with tanks who are undergeared in comparison to DPS they can at least spam their enmity moves and combos and still hold aggro.
    (3)

  5. #5
    Player
    Yesui's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Yesui Malqir
    World
    Excalibur
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by fm_fenrir View Post
    This is the stock answer that everyone has, but what do you do when performing any action besides /mdance turns the mob on you? Do you just stand there /petting the mob and hoping the tank eventually kills it?
    If this is happening you have problems that are not being caused by the game design.

    Quote Originally Posted by SlyRoyale View Post
    You mean to say that the DPS shouldn't do their job? If the tank is losing aggro, they're either severely undergeared compared to the rest of the party (in this case, the DPS), or they simply take their enmity generation for granted. I've had tanks where I had to keep Quelling Strikes on cooldown on my BRD and still wound up tanking the enemy, and got mobs back on me 3-5 GCDs after using Elusive Jump on my DRG. If I have to hold back even after that, that means the tank isn't doing their job. Still, even with tanks who are undergeared in comparison to DPS they can at least spam their enmity moves and combos and still hold aggro.
    Yes, if you let the tank flash/overpower 2-3 times, and attack his target, and you're still stealing aggro, there are bigger problems that are not caused by the game design. That's not what the op is talking about though, unless I misunderstood severely.
    (3)

  6. #6
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by Yesui View Post
    .
    You are seriously advocating bad DPS practice. It is the job of the DPS to do burn through the enemy to ensure a swift and safe encounter. If a DPS manages to steal aggro, they either have to use their enmity reduction abilities or switch to another mob to let the tank take it back if said abilities are on cooldown. The moment the tank tags a mob with their ranged enmity pull, the DPS are free to attack that initial target immediately unless the tank is doing a big pull. By the time a tank is going to use their enmity AoEs, they're already building plenty of aggro to keep every mob on them so the DPS have full reign to cut loose. If they can't do that because the tank fails to hold aggro, that means one role can't do their job properly due to a consequence of the situation while the other role is essentially neglecting their job unless they're having actual issues. I believe the OP is talking about neglectful tanks.
    (6)

  7. #7
    Player
    Yesui's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Yesui Malqir
    World
    Excalibur
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by SlyRoyale View Post
    You are seriously advocating bad DPS practice. It is the job of the DPS to do burn through the enemy to ensure a swift and safe encounter. If a DPS manages to steal aggro, they either have to use their enmity reduction abilities or switch to another mob to let the tank take it back if said abilities are on cooldown. The moment the tank tags a mob with their ranged enmity pull, the DPS are free to attack that initial target immediately unless the tank is doing a big pull. By the time a tank is going to use their enmity AoEs, they're already building plenty of aggro to keep every mob on them so the DPS have full reign to cut loose. If they can't do that because the tank fails to hold aggro, that means one role can't do their job properly due to a consequence of the situation while the other role is essentially neglecting their job unless they're having actual issues. I believe the OP is talking about neglectful tanks.
    I assumed the op was complaining about how low level tanks have difficulty holding aggro against high level dps from leveling roulette. What's the point in complaining about tanks being bad in the dps section?
    (7)

  8. #8
    Player
    Xaenith's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    54
    Character
    Xaenyth Godslaer
    World
    Brynhildr
    Main Class
    Dark Knight Lv 55
    I have never seen this problem in any low level dungeon. Maaaybe if someone is a really under-geared PLD there could be problems with people ripping aggro off of them but normally it doesn't happen...

    Having items synch to HQ is great because people should be using HQ gear anyways and if it didn't do this synching would be a massive penalty.
    (2)

  9. #9
    Player
    DestinovaTrueblade's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    62
    Character
    Destinova Trueblade
    World
    Malboro
    Main Class
    Dragoon Lv 60
    Funny enough, geared dps tend to actually be better tanks! I speak from the healer perspective.
    (6)

  10. #10
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by Yesui View Post
    I assumed the op was complaining about how low level tanks have difficulty holding aggro against high level dps from leveling roulette. What's the point in complaining about tanks being bad in the dps section?
    I'm actually calling you out for advocating bad DPS practices. A DPS shouldn't have to wait for a couple of GCDs for a tank to secure aggro. Once the tank hits a target, the DPS should be attacking it immediately. As for low level tanks having aggro issues against higher level DPS, all the tank has to do is prioritize enmity generation over their own DPS to make up for the level and gear disparity should they have trouble. That's all there is to it.
    (1)

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