Most of the goldsmith accessory recipes are gone, too. The goldsmith NPC store still sells the dated stuff...
Most of the goldsmith accessory recipes are gone, too. The goldsmith NPC store still sells the dated stuff...
though to be fair if you were actually looking for stats that mattered for each job you couldn't wear the same stuff for all those classes before anyway, it was just that the stats barely mattered.What I'm seeing is, among new gear, far less variation in what you can choose to wear.
Everything seems to be getting shoehorned in to Magic OR War OR Hand OR Land. ie: You can't choose to be a Thaumaturge, Goldsmith, Fisher and Pugulist and wear the same gear.
Actually, Thaumaturges can't wear the new shirts at all any more... *cry*
So in the end, each class is forced to pick between only two or three types of clothing.
((Disclaimer: If it is undyed, it doesn't count. It also doesn't count if the optimal rank is way out from your own.))
Last edited by SodaPop; 10-08-2011 at 10:49 PM. Reason: clarity
Every time I visit the lodestone forums now I wind up thinking of the sound of a toddler throwing a tantrum.
I want to be able to make new jewlery... but I can't. >_<
Pft - stuff the stats. I care about APPEARENCE. But even if the gear wasn't optimal before, I could still wear it. Now, if I want to wear something, I HAVE to play a specific class type to a specific level first. ;_;
Yea, I care a lot about appearance as well, but at the same time this gives more value to it by making you get more creative with what is available. Also keeps you looking a bit more like your class, I think in time, as the game grows and there's a larger selection of armor that won't be such a big issue. I'm just surprised that we lost a lot of stuff that was just easy reskins this update.
Every time I visit the lodestone forums now I wind up thinking of the sound of a toddler throwing a tantrum.
Well, yes there are positives too. I'm just a little frustrated about what I've lost.Yea, I care a lot about appearance as well, but at the same time this gives more value to it by making you get more creative with what is available. Also keeps you looking a bit more like your class, I think in time, as the game grows and there's a larger selection of armor that won't be such a big issue. I'm just surprised that we lost a lot of stuff that was just easy reskins this update.
With a little time and more exploration on what is available, I'll probably get over it. >_>
Every time I visit the lodestone forums now I wind up thinking of the sound of a toddler throwing a tantrum.
My girlfriend waswhen I told her the pink canvas was removed.
Also, Dodoskin Pot Helm is made with sheep leather. Just sayin'.
To the OP it works like this:-
Veleveteen gear (lvl 36) has been replace by Linen Gear (lvl 38)
Canvas Gear (lvl 28) has been replaced by Veleveteen Gear (lvl 26)
What I want to know though is where are the new craftable shoes and gloves suitable for mages SE ?
The only thing that comes close are the undyed Mahogony Patterns and they aren't really mage boots.
Please consider adding Felt Slippers/Shoes and Felt Ringbands/Gloves, im sure mages aren't the only class that are missing armor pieces, would be nice if you actually designed full gear sets.
Last edited by Jinko; 10-08-2011 at 11:09 PM.
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