Quote Originally Posted by TiaHariberux3 View Post
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Good for you, my server is crowded and full of bads and people who don't care about PvP, so everytime I go into frontlines I'm teamed up with PvPers who don't care and run off into battle getting themselves killed just for esoterics. Of course there would be good players now and then, maybe 8, doesn't help with the other 16 getting killed. If the odds of getting better players could be increased, PvP would benefit broadly. PvP linksells would form more often, some will even merge. Premades would be more of a norm, big deal, not like going in solo will help you win. All this PvP GC player limits are RNG for a RNG battle. Why not increase the RNG to our advantage by giving us a better chance of a good group?