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  1. #1
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62

    How many oGCD can I press at once?

    So many buttons now. I know macros don't work because of .5 second delay but I was thinking there should be a hardware solution to where you can key bind something to your mouse to simultaneously duplicate the effect of pressing multiple keys on the keyboard at the same time.

    My question is first, does the game allow multiple oGCD abilities to trigger simultaneously? Would be nice if I can have a mouse button trigger Bio, Fester, Rouse, Spur with just one tap.
    (0)

  2. #2
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    You wouldn't want Bio and Fester to happen simultaneously because Bio itself has a short delay before appearing.
    (1)

  3. #3
    Player
    Viviza's Avatar
    Join Date
    Dec 2013
    Posts
    270
    Character
    Viviza Viza
    World
    Ultros
    Main Class
    Conjurer Lv 60
    You can only use 1 oGCD at a time.

    Generally you can use one comfortably between GCDs, and two if you have good ping.
    (1)

  4. #4
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 80
    Animation lock pretty much makes it so that you can't use multiple oGCD abilities at the same time.
    (1)

  5. #5
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    One. Animation locks prevent you from making action for at least .5 seconds.
    This results in rigid gameplay. Especially when you got more than 2 damage boosting oGCDs to use, so you'd be spending time waiting for those to activate rather than something more sensible like Jump.
    (2)

  6. #6
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Like others have said, I usually find that more than 2 and your GCD is ready. Going for a third only delays your next GCD action because nothing registers immediately.
    (0)

  7. #7
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Sounds like no dice for my idea.

    So many buttons to press its fairly intimidating as a summoner.
    (0)

  8. #8
    Player
    HealerGuy's Avatar
    Join Date
    Jul 2024
    Posts
    31
    Character
    Eri Battlesaint
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    I believe you can set up a Macro to use an oGCD 0.5 seconds after using a previous oGCD.

    So you can hit the GCD, hit you button for using 2 oGCD's back to back, then hit your next button for your next GCD.
    In theory, that would cut back 1 button press.

    I am not very good with Macros though and never really use them so this might just be wrong too.
    (0)

  9. #9
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,162
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HealerGuy View Post
    I believe you can set up a Macro to use an oGCD 0.5 seconds after using a previous oGCD.

    So you can hit the GCD, hit you button for using 2 oGCD's back to back, then hit your next button for your next GCD.
    In theory, that would cut back 1 button press.

    I am not very good with Macros though and never really use them so this might just be wrong too.
    Nevermind the ten year necro; the necroing post is wrong.

    You cannot write a macro to activate two oGCD actions with 0.5s between them. You cannot wait fractional seconds in a macro. You can verify that fractional waits get rounded to the nearest whole number of seconds using this macro:
    Code:
    /mlock
    /cd 6
    /wait 5.5
    /e <se.9>
    /wait 3
    /cd 6
    /wait 6.4
    /e <se.9> <wait.3>
    /cd 6 <wait.5.5>
    /e <se.9> <wait.3>
    /cd 6 <wait.6.4>
    /e <se.9>
    This macro starts a 6 second countdown and tries to wait 5.5 or 6.4 seconds before playing a sound effect. The countdowns will end at the same time that the sound effects trigger, 6.0s later, despite the attempts to wait 5.5 or 6.4 seconds.
    (3)
    Error 3102 Club, Order of the 52nd Hour

  10. #10
    Player
    Mikoko_Miko's Avatar
    Join Date
    Jun 2014
    Posts
    187
    Character
    Mikoko Miko
    World
    Ultima
    Main Class
    Culinarian Lv 100
    I agree that you cannot write a macro with 0.5s interval, but it is possible to wait fractional seconds within a macro. I regularly use a macro that waits 0.23s (just toggles XHBs, not activate actions). Each line in a macro has a wait time of [inverse fps] seconds. In theory, you can make a macro to activate two oGCDs with 0.5 interval between each, as long as the frame rate is under 28fps. It's not practical at all.
    (0)