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  1. #91
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    As a tank it doesn't really matter to me either way. They can keep the parry and I will just keep avoiding it as much as possible. I can't wait until some other 200 options come along so I can get rid of the DRK chest and pants. Hopefully the Void ark chest and pants have better stats or maybe I will find some in the airship quests.
    (1)

  2. #92
    Player
    Ralvenom's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    199
    Character
    Ralvenom Mahlfusant
    World
    Exodus
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Dante_V View Post
    As a tank it doesn't really matter to me either way. They can keep the parry and I will just keep avoiding it as much as possible.
    It's attitudes like this that show ignorance on what Parry actually does. "OH, NO! RNG! AVOID RNG!". /facepalm
    (0)

  3. #93
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ralvenom View Post
    It's attitudes like this that show ignorance on what Parry actually does. "OH, NO! RNG! AVOID RNG!". /facepalm
    Lol what?
    Knowing how much parry sucks ATM, it'd be more ignorant to not avoid it.

    It's random physical mitigation that no longer scales with STR, in a game where the only things likely to kill you are predictable tank busters and/or magical damage that you can't parry, that you will prep cooldowns for anyway.

    The parry stat itself scales poorly and has a negative impact on your damage output because of how secondary stats are allocated in gear. (A piece that doesn't have parry will have crit/det/skspd instead, or accuracy, which allows for shifting of gear pieces elsewhere to hit a certain accuracy goal)
    (1)
    Last edited by CGMidlander; 10-21-2015 at 03:17 AM.

  4. #94
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by CGMidlander View Post
    Lol what?
    Knowing how much parry sucks ATM, it'd be more ignorant to not avoid it.

    It's random physical mitigation that no longer scales with STR, in a game where the only things likely to kill you are predictable tank busters and/or magical damage that you can't parry, that you will prep cooldowns for anyway.

    The parry stat itself scales poorly and has a negative impact on your damage output because of how secondary stats are allocated in gear. (A piece that doesn't have parry will have crit/det/skspd instead, or accuracy, which allows for shifting of gear pieces elsewhere to hit a certain accuracy goal)
    TBs are indeed predictable and easily mitigated which is why i find this mentality hilarious. If you die to a tb you or your healers or both are bad and/or not paying attention. If you die to anything else it just sucks/was bad rng.
    (0)

  5. #95
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ralvenom View Post
    Yeah, that makes more sense. The only thing is, I'm not sure SE would ever do this. Why? Because then people would go, "THEY'RE COPYING WOW! I CALL BS!". And that would be a giant sh*tstorm...
    Taking from something that works is a little more important than being a unique snowflake. FFXIV was built on this very principle (and I suspect it's a good part of of why ARR was so successful), so if the complainers that don't understand the "a good composer borrows, a great composer steals" principle want to cry over this, I say let them.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #96
    Player
    Ralvenom's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    199
    Character
    Ralvenom Mahlfusant
    World
    Exodus
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Duelle View Post
    Taking from something that works is a little more important than being a unique snowflake. FFXIV was built on this very principle (and I suspect it's a good part of of why ARR was so successful), so if the complainers that don't understand the "a good composer borrows, a great composer steals" principle want to cry over this, I say let them.
    Yes, agreed. However, you should probably do it in a unique way, so it's not a direct copy.

    Quote Originally Posted by CGMidlander View Post
    Lol what?
    Knowing how much parry sucks ATM, it'd be more ignorant to not avoid it.

    It's random physical mitigation that no longer scales with STR, in a game where the only things likely to kill you are predictable tank busters and/or magical damage that you can't parry, that you will prep cooldowns for anyway.
    To quote from a current, well done guide:
    Parry is better the more you MT, DPS is better the more you OT…
    You should ALWAYS gear for what's best for the encounter, not just gearing for what's best for dps. Anyany who thinks gearing for what's best for dps "all day errday" BECAUSE EVERYONE DOES IT is dumb.
    (0)
    Last edited by Ralvenom; 10-22-2015 at 12:27 AM.

  7. #97
    Player
    Exodus_Kenpachi's Avatar
    Join Date
    Sep 2015
    Posts
    128
    Character
    Exodus Kenpachi
    World
    Gilgamesh
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Ralvenom View Post
    You should ALWAYS gear for what's best for the encounter, not just gearing for what's best for dps. Anyany who thinks gearing for what's best for dps "all day errday" BECAUSE EVERYONE DOES IT is dumb.
    I don't think you understand the way parry works in FF14. Nor do I think you understand how tanking effectively works.

    There is not a single encounter, primal, levi, or raid in FF14 where you would gear yourself for parry over DPS. Not. A. Single. One.

    Any guide in which tells you to stack parry as a MT should be looked at with a grain of salt.
    (0)

  8. #98
    Player
    Ralvenom's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    199
    Character
    Ralvenom Mahlfusant
    World
    Exodus
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Exodus_Kenpachi View Post
    I don't think you understand the way parry works in FF14. Nor do I think you understand how tanking effectively works.

    There is not a single encounter, primal, levi, or raid in FF14 where you would gear yourself for parry over DPS. Not. A. Single. One.

    Any guide in which tells you to stack parry as a MT should be looked at with a grain of salt.
    When did I say you stacked it? Never. Quit putting words in my mouth, so to speak. And quit questioning guides that you clearly haven't read. All I said was, it is STILL useful, despite what the idiots say.
    (0)

  9. #99
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Lets leave the name calling back at the playground now. DPS is universally good (in 99% of cases) whereas having a better chance at being better at tanking a certain damage type is not usually worth the cost of the former. More DPS is better MT and OT.
    (1)

  10. #100
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    I favor parry on my left side while using str/melded right side. Ive yet to suffer considerably lower numbers than other tanks i've raided with. DPS secondaries just aren't that great on tanks unless you're a war and have an ss quota to meet. I'll fully admit to my bias however as i main drk and get ogcd dps returns from parrying.
    (0)

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