Quote Originally Posted by CGMidlander View Post
Lol what?
Knowing how much parry sucks ATM, it'd be more ignorant to not avoid it.

It's random physical mitigation that no longer scales with STR, in a game where the only things likely to kill you are predictable tank busters and/or magical damage that you can't parry, that you will prep cooldowns for anyway.

The parry stat itself scales poorly and has a negative impact on your damage output because of how secondary stats are allocated in gear. (A piece that doesn't have parry will have crit/det/skspd instead, or accuracy, which allows for shifting of gear pieces elsewhere to hit a certain accuracy goal)
TBs are indeed predictable and easily mitigated which is why i find this mentality hilarious. If you die to a tb you or your healers or both are bad and/or not paying attention. If you die to anything else it just sucks/was bad rng.