Quote Originally Posted by Syzygian View Post
I'm suprised how many people are lauding this idea, when it basically gives one tank more dps and the others more mitigation, the former being prized above all else and the latter being near-useless. Give war more damage and pld/drk more parry and block? I'll pass.

It only really serves to exacerbate the imbalance. Unique job specific secondaries are a nice idea but they must be able to perform equally.
it would make sense in a game where there aren't tight enrage timers, and more big slaps to the face every time. Go safe and win slower, but with more ease, or go all out and suffer the risk of a wipe because the boss wrecked you a bit too hard.

In current FFxiv though, not so much