VIT is only useful for keeping you from dying to big hits. Once you have enough to survive them any extra adds nothing to you. It is worse than parry at that point.

VIT is only useful for keeping you from dying to big hits. Once you have enough to survive them any extra adds nothing to you. It is worse than parry at that point.

You imply that we do not stack VIT because we can just "play perfectly" to remove its use & you are displeased with our lack of "caution" & "tanky" equipment. The truth is that outside of the tank-busters we specifically build VIT for, it has no use. It does not mitigate damage, nor does it increase damage. It is the number one worst stat in the game if you put on more than you need. Parry is in a completely different place. Parries are incredibly strong. We would go out of our way to stack it if gear made a significant impact on the rate or strength. Being a defensive stat is not the flaw.
Until you take more damage than the tank buster, which does happen because people aren't perfect. You aren't always at 100% health before a mechanic, sometimes people are late with cooldowns, you eat an auto-attack, you get clipped by aoe, the healer thought he could leverage one more attack before dropping clerics, the tank left tank stance off, and so on, and so on.

No, it does not happen. Ever. Every raid encounter is linear with set values for damage taken. What you are talking about now is operator error. And the only fix, is gettin gud.

You act like it's constant unpredictable mayhem while implying that VIT would save you from the reckoning. I'm telling you that wearing an extra VIT ring is not going to save you when you forget to use Sentinel or your SCH miraculously forgets what Adloquium is. Your rant that tanks are against tanky gear is wrong, we just do not have any available to us.
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