Quote Originally Posted by ArdorGrey View Post
"Offensive" crits make fights go faster. "Defensive" crits don't change the amount of healing in scripted fights, though they can make a notable impact on healing large trash packs. A lot of people understand exactly what you're saying, but no tank OR healer can factor a defensive "crit" into carefully planned mitigations and heals
Um...what? If you parry more in a fight, you've effectively dropped the amount of damage you receive, therefore you also reduce the amount of healing needed.
What you are implying is that critical hits are gauge-able while parrying is not. What you meant to say was: "Critical hits and parrying both can not be gauged. But both add an additional and appreciated extra impact to both trash and bosses."
If you are relying on crits or parries, you're doing it wrong.