I have been curious about the second wild fire also. When I usually hold my reload and dps cool downs for wild fire I tend to kill sss ten seconds faster than when I use wildfire without reload.
I have been curious about the second wild fire also. When I usually hold my reload and dps cool downs for wild fire I tend to kill sss ten seconds faster than when I use wildfire without reload.
SSS is only 3 minutes. Wildfire is a 90 second CD. A normal striking dummy rotation has Strong Wildfire, Weak Wildfire, Strong Wildfire, Weak Wildfire, Strong Wildfire, etc. every 90 seconds.
But SSS is only 3 minutes. Wildfire will come off CD just after 3 minutes, which you cannot use. That means you only get to use 2 Wildfires. So instead, you optimize your CD's around 2 Strong Wildfires.
Fried popoto enthusiast.
So what is the typical rotation for a wildfire without reload and what is a good damage number for it?
Wildfire, blood for blood, hawk eye, quick reload, rapid shot, gauss barrel, etc.
This wildfire should hit for around 5k damage depending on your procs
Ps. You actually activate bfb and he before the wildfire.
How about the video of MCH doing 9-11k Wildfires ?
I'm a bit confused at the moment. I've been carefully gearing up (within my means; I can't craft/afford much of the crafted 220 Aiming gear though I have 3 pieces currently, and I opted to invest in the right side Lore gear for the sake of MCH and NIN first. No Seph wep, using 210 Eso/Thordan wep still, slow and selective with melds)
While my rotation doesn't 100% match the "established" one, it's fundamentally the same as what's been agreed upon as the most effective. However recently, after gearing up a bit more, I seem to not be able to hit the same Wildfire numbers as I had before. I went from between 8-10K+ WFs to 7-9K (no food, still hitting 10, but much less suddenly). The most recent changes were swapping out the 210 Machinist Brais for the Proto-Midan Aiming pants, and swapping the Proto-Midan ring for Eikon. Technically all stat increases, yet my damage remains at its best, right where it was, if not lower. What's so different?
I don't post on the forums at all as you can tell by my number 1 post count but i can not find the info anywhere.
What is the min/max skill speed a mch should have at end game?
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