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  1. #381
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ShadowYomi View Post
    Any tips for Sephirot extreme? Farthest I have been is adds during phase 3. Also I have been hearing different stories about Lb usage. Where I heard to let melee lb the storm add or range lb the small adds.
    Most groups use the range LB on the storm so it hits the adds along with it.

    If you have a group that doesn't LB it, I recommend saving a hypercharge for it because that thing is dangerous and shouldn't be underestimated. I've seen kill videos where they just barely kill it in time.

    Quote Originally Posted by ShadowYomi View Post
    OK second question what percent should his health be at as soon as the first storm comes up to avoid enrage? And also does rend mind help with the unavoidable aoe? Some groups that I run with I seem to survive the two aoe's just fine after green and red mechanic other times I just end up dead and I am trying to find a way to always survive that without getting vit accessories.

    The first time you use the tornado to avoid his hand sweep, Sephirot needs to be around 32%.
    (0)
    Last edited by LunarEmerald; 03-17-2016 at 07:07 PM.

  2. #382
    Player
    ShadowYomi's Avatar
    Join Date
    Jul 2014
    Posts
    176
    Character
    Yomi Erebus
    World
    Leviathan
    Main Class
    Summoner Lv 80
    So is the common consensus accuracy if under the cap and critical on everything not maxed out followed by determination for materia melds?
    (0)

  3. #383
    Player
    Hanmerreborn's Avatar
    Join Date
    Sep 2013
    Posts
    204
    Character
    Kara Zorel
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by ShadowYomi View Post
    Any tips for Sephirot extreme? Farthest I have been is adds during phase 3. Also I have been hearing different stories about Lb usage. Where I heard to let melee lb the storm add or range lb the small adds.
    I LB as a mch. I line up in a mentally prepared spot so that the knockback hits me to the southwest of the storm (side dps stacks before pillars). As soon as the knockback hits I aim the lb at the right tank tower, killing the storm and two adds and hitting the boss
    (0)

  4. #384
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    What should I meld in MCH? Full determination or should I put little critical strike?
    (0)

  5. #385
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Inuk9 View Post
    What should I meld in MCH? Full determination or should I put little critical strike?
    Critical hit rate is the best secondary. Determination second.
    (2)

  6. #386
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LunarEmerald View Post
    Critical hit rate is the best secondary. Determination second.
    I've heard turrets damage scales big time with determination. Does someone already done the math?
    (0)

  7. #387
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Inuk9 View Post
    I've heard turrets damage scales big time with determination. Does someone already done the math?
    Yes the math has been done up and down. The turret does scale quite well with Determination itself but your turret alone is actually a relatively small part of your damage. Crit is definitely the best secondary stat.

    Accuracy(To 100% hit) > Crit > Det > Sk.S
    (1)
    Last edited by Greedalox; 03-19-2016 at 07:32 AM.

  8. #388
    Player
    Risaka's Avatar
    Join Date
    Aug 2015
    Posts
    16
    Character
    Naka Risaka
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Machinists, how do you guys make use of the 2nd Wildfire that comes up?

    When I try out the Stone, Sky, Sea dummy it seems to be better not holding cooldowns like BFB and Hawk's Eye together for the 2nd Wildfire as it will result in lower dps, or am I wrong and I should hold out BFB and Hawk's Eye for 2nd Wildfire? Rapid Fire comes back during that time as well but I will not have any Reload/Reassemble up and definitely not Hypercharge.
    (0)

  9. #389
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Risaka View Post
    Machinists, how do you guys make use of the 2nd Wildfire that comes up?

    When I try out the Stone, Sky, Sea dummy it seems to be better not holding cooldowns like BFB and Hawk's Eye together for the 2nd Wildfire as it will result in lower dps, or am I wrong and I should hold out BFB and Hawk's Eye for 2nd Wildfire? Rapid Fire comes back during that time as well but I will not have any Reload/Reassemble up and definitely not Hypercharge.
    It entirely depends on your raid situation. For the dummy itself, it is better to wait for Reload to line up with Wildfire, Rapid Shot, BfB, and Hawk's Eye. Should only be waiting roughly an extra 30 seconds and your Hypercharge should be ready also. Only thing that won't be ready is Raging Strikes. For times you do not get that luxury. Just make sure BfB and Hawk's Eye are both up before using Wildfire/Rapid Shot and try to have some oGCD's ready for it.

    That is what I do at least, unless someone wants to jump in and be like "Err gahd no what are you doing!? Stahp!!"
    (1)

  10. #390
    Player
    Yellowskin's Avatar
    Join Date
    Aug 2015
    Posts
    15
    Character
    Lavenar Wayne
    World
    Ragnarok
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Risaka View Post
    Machinists, how do you guys make use of the 2nd Wildfire that comes up?

    When I try out the Stone, Sky, Sea dummy it seems to be better not holding cooldowns like BFB and Hawk's Eye together for the 2nd Wildfire as it will result in lower dps, or am I wrong and I should hold out BFB and Hawk's Eye for 2nd Wildfire? Rapid Fire comes back during that time as well but I will not have any Reload/Reassemble up and definitely not Hypercharge.
    For my second wf on a dummy i just usually wait for hyper charge so that means reapply lead shot once more and then next time u use your hypercharge and then 2nd WF. and dont hold back on any cds higher than 60 seconds but hold on the rest. untill 2nd wf.
    (0)

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