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  1. #1
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Something else I've been thinking about in 3.2, is that now that Hypercharge lasts 20 seconds, the vulnerability debuff is on the target for almost 30 seconds.

    That is the same length as the duration of Lead Shot, if you do an opener llike this,

    Hot Shot, Hypercharge
    Lead Shot..

    That first Lead Shot will be at ~3 seconds left when the vulnerability debuff finally falls off the boss. What I'm getting at here is it might be favourable to refresh Lead Shot slightly ahead of time (you'll lose the very last DoT tick) in order to get one entire new 30 second Lead Shot that is boosted by Hypercharge's vulnerability debuff.

    I've been looking at DoT ticks on the dummy and as long as the initial hit of Lead Shot lands when the vulnerability debuff is still on the target, the entire duration of Lead Shot gets the damage boost. So even if the vulnerability debuff is falling off in 1 second, if you land a Lead Shot you get that damage boost for all the ticks, long after the debuff is gone.

    And if that's the case, there's a small benefit to putting Hypercharge as close to Lead Shot as possible so you don't overwrite more than one tick (because the earlier you Hypercharge, the sooner the debuff falls off, and you don't want it to fall off too much sooner than Lead Shot).
    (0)
    Last edited by Myon88; 02-26-2016 at 02:19 AM.

  2. #2
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Myon88 View Post
    snip.
    1 opener lead shot tick missed - bfb 1.1 he 1.15 rs 1.2 hc 1.1 dex pot 1.1 = 1.836~ modifier before gb and stuff. 1 tick lost=82.62 potency lost before litany
    lead shot potency after hc early clip - 539, +49 potency (before gb and stuff)

    neat concept though
    (1)