Quote Originally Posted by Myon88 View Post
BFB, HE, RS,
Hot Shot, Hypercharge + Potion
Lead Shot...This one seems to be the only other spot it can go into in our regular opener, which is after Hot Shot and before Lead Shot, because you absolutely want that vulnerability debuff up on the enemy before Lead Shot hits it. This one definitely has issues with GCD clipping because there's no way you can fit Hypercharge and Potion between those two skills.
Yea, thats the one I have been trying out. I am still surprised that it does not work in some of the 2.0 areas, I guess that doesn't matter moving forward as everything will be 3.0.


The old double GR opener I used to try, which got a tiny buff relative to other openers since GR has 20 more potency. I won't push it on anyone, but I'm personally a little interested in it again because it 1. produces a 7-shot Hypercharge and 2. Doesn't cause any GCD clipping issues since you're not trying to fit both Hypercharge and Potion in the same space.

Quote Originally Posted by Myon88 View Post
BFB, HE, RS,
Gauss Round, Hypercharge,
Hot Shot, Potion
Lead Shot, Reload
Split, Wildfire
Slug, Reassemble
Clean, Quick Reload, Rapid Fire
Split, Ricochet
Slug, Head Graze
Split, Blank
Clean, Gauss Round
Slug

The old double GR opener I used to try, which got a tiny buff relative to other openers since GR has 20 more potency. I won't push it on anyone, but I'm personally a little interested in it again because it 1. produces a 7-shot Hypercharge and 2. Doesn't cause any GCD clipping issues since you're not trying to fit both Hypercharge and Potion in the same space.
This I might look into. The clipping is so uncomfortable. ;o;