The whole icon flashing problem was pretty dumb too. The buff was already there but somehow the dev felt the need to delay their appearances for whatever reasons.
This is also the case for every oGCD buff skills too.
The whole icon flashing problem was pretty dumb too. The buff was already there but somehow the dev felt the need to delay their appearances for whatever reasons.
This is also the case for every oGCD buff skills too.
I don't think it is done intentionally, I think the buffs appearance is based on server refreshes. For example use split shot normally, and then use split shot with an ogcd and watch how quickly the proc will come up due to a forced refresh.
Naw, this sort of thing has always been consistent. In the case of bard, you'd see the buff for ss scroll down, but the skill doesn't flash, and the proc doesn't get used despite the proc scrolling down your combat text beforehand. You also couldn't force a refresh for it; I had a video demonstrating just that and it wasn't fixed until our recent patch.
Can you pretty pretty please center Gauss Barrel on Armageddon? It looks so weird/sloppy when its aligned to the top barrel.
At the risk of sounding sketchy uhh id /guess/ the Gauss Barrel is its own model file that is called on with the Gauss Barrel action. The only ones that are different (that i've seen) are Kunimito and Mog (Kunimito being somewhat opened/dyeable and Mog being cold).
Id imagine these were relics from the yesteryear and everything from now on just calls the main Gauss Barrel file.
This would explain why the positioning isn't changed for weapons like Ferdinand and the position of it is the same on Armageddon as with the rest of the guns.
But based on Kunimito, the ability for specific Gauss Barrels per weapon is there~ its just easier to not use it.
The most I'd hope for is a toggle which I have no idea how difficult that'd be.
Well to be fair, it is the topmost barrel you shoot from, not from all 3. and a funfact: after you autoatk, the barrel starts rotating (semi-minigun effect).
While it might look odd at first, its only logical that the top barrel gets the Gauss-effect, otherwise you'd shoot the damn thing off or blow it up.
And the logic card sorta goes out the window when you have the same principle applied to double barreled guns and gun blades... Which all shoot in the same manner as wellWell to be fair, it is the topmost barrel you shoot from, not from all 3. and a funfact: after you autoatk, the barrel starts rotating (semi-minigun effect).
While it might look odd at first, its only logical that the top barrel gets the Gauss-effect, otherwise you'd shoot the damn thing off or blow it up.
Not to mention it actually rotates for the shots itself, only the reloading
This argument is retarded. Go look at the ferdinand with GB on and come back.Well to be fair, it is the topmost barrel you shoot from, not from all 3. and a funfact: after you autoatk, the barrel starts rotating (semi-minigun effect).
While it might look odd at first, its only logical that the top barrel gets the Gauss-effect, otherwise you'd shoot the damn thing off or blow it up.
Do you guys like, stare at your character during a fight or something? Not sure why so many people care how the Gauss Barrel looks. I only have it on when Im about to fight, turn it off if you don't like how it looks while standing around/RPing/taking pictures.
So you telling me if your character transformed into a potato mid combat and stayed that way the entire fight you would be okay with it?
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