Hey guys .
New Machinist reporting for duty !
anyone willing to share their cross hotbar for MCH ?
ive been trying some things out but i am curious wwhat yours look like .
Hey guys .
New Machinist reporting for duty !
anyone willing to share their cross hotbar for MCH ?
ive been trying some things out but i am curious wwhat yours look like .
Since you asked so nicely. There are a couple things I might move around, but I don't play MCH much so meh. You may notice I don't have potions, LB, etc there....I use hotbar 8 and the L2+R2 to call up that hotbar. In addition, I try to keep things in the same place(s) as my BRD hotbars, to reinforce muscle memory.
Macros are for setting Rook underneath me and setting Bishop underneath a targetted mob, respectively.
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Last edited by Arrik; 06-20-2016 at 08:52 AM. Reason: Seem fine on my end

I'm new to MCH as well and thanks for showing your crossbar setup. I'd love to see some others as well for variety!Since you asked so nicely. There are a couple things I might move around, but I don't play MCH much so meh. You may notice I don't have potions, LB, etc there....I use hotbar 8 and the L2+R2 to call up that hotbar. In addition, I try to keep things in the same place(s) as my BRD hotbars, to reinforce muscle memory.
Macros are for setting Rook underneath me and setting Bishop underneath a targetted mob, respectively.
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Specific question about yours... wouldn't you want to have two macros for each turret though? One that sets the rook next to you and another that sets it next to the enemy? Just thinking about it for when you want to promote/demote quickly.



It definitely feels that way, especially with Rapid Fire weaving.Some people have been noticing that something seems different about OGCDs in 3.3, they seem to execute a little faster and feel more responsive - the actual total delay is the same though I think, so it's not like we can triple weave now or something. I think they just increased the buffer window to chain skills one after the other and made them fire off more responsively like the recent
Also, has it been mentioned at all that it seems like MCH has a minimum SPD value where everything aligns really tight like DRG?
Outof Names guide mentions that the openers should be doable with 475+ skill speed.
Aiurily's MCH FAQ has some skill speed threshold information as well:
http://www.tinyurl.com/aiurilyfaq
"the rotation flows more fluidly and comfortably (imo) at either below 460 sksp or 704+ sksp. i consider anything in between to be a bit awkward. in the end, these are not huge deal breaking thresholds; you should still prioritize maximizing crit and det."
If you look at gear for most top MCH in lodestone, they're usually sitting at around 500-something skill speed.
Last edited by Komoritane; 06-17-2016 at 07:09 AM. Reason: found Aiurily's guide
One thing I probably should've mentioned though is that if you have to use the same gear set for BRD and play both, then you might consider shooting for closer to ~700 sks since that's more optimal for BRD, if BRD is your main.



Thanks. Was just curious since currently I have a 2.4s GCD and everything just seems to line up smoother than when I had a 2.47 ish GCD. Although not sure if it translates to a higher pps
Player
Hey guys im having problems with achieving 10k + with 235 weapon and 230 ilvl on a dummy. I dont know if my parser is playing up or im doing something wrong.
My opener:
GB on > 2 ammo
HE>B4B>RS>HS>HC (Pot)>LEAD shot>reload>split shot>WF>slug Shot>reassemble>QR>Clean shot>Rapid fire > gauss round>split shot>ricochet>slug shot>head gaze>split shot>blank>clean shot>GB off> slug shot > split shot > WF detonate.
I manage to squueze evwrything in before wf goes off but my WF only range from 8500-9500 on a training dummy.
My stats:
1222 dex
915 crit
401det
803 SS
Can someone help with solve the issue because im clueless atm.
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