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  1. #1
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Cidolfas86 View Post
    snip
    current normal opener is something like this

    https://www.youtube.com/watch?v=AICYoq2lMlo

    2 ammo notation
    (load 2 ammo) (QS) (HE)(BFB)(RS) - Hot Shot - (Hypercharge)(Dex Pot) - Lead Shot - (Reload) - Split Shot - (Wildfire) - Slug Shot - (Quick Reload+Reassemble) - Clean Shot - (Rapid Fire+Gauss Round) - Split Shot - (Ricochet) - Slug Shot (Head Graze) - Split Shot (Blank) - Clean Shot (Gauss off) - Slug Shot - Split Shot - WF detonate

    5 ammo notation
    (load 5 ammo) (QS) (HE)(BFB)(RS) - Hot Shot - (Hypercharge)(Dex Pot) - Lead Shot - (Quick Reload) - Split Shot - (Wildfire) - Slug Shot - (Reassemble + Gauss Round) - Clean Shot - (Rapid Fire+Ricochet) - Split Shot - (Reload) - Slug Shot (Head Graze) - Split Shot (Blank) - Clean Shot (Gauss off) - Slug Shot - Split Shot - WF detonate


    2 ammo if reload timing with your 3rd WF won't matter/will line up due to disconnects anyway, 5 ammo otherwise

    stance dancing is still a thing. don't worry about it until you're comfortable; but it is still a marginal increase done correctly

    ---

    maybe someone should make a new thread? op seems inactive now
    (1)

  2. #2
    Player
    Empty-handed's Avatar
    Join Date
    Dec 2013
    Posts
    297
    Character
    Empty Handed
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by SpecialKK View Post
    But you hold the pot for when hummel drops right?
    This is what my group does for faust.

    Split dps 2 2. You will hit the doll with the drg. Place bishop between the dolls pre pull. Use Hawks and b4b. Dot both adds. Use full opener on the drg add.

    Switch to rook when Hummel drops. For him u will have raging hypercharge and pot. Do ur rotation. Your CDs that u used earlier will come up again.

    I think I managed to be the highest ranked mch dps in Europe vs Faust lol. 1.9k no ast no nin ;(
    (0)

  3. #3
    Player
    Mystina's Avatar
    Join Date
    Jun 2014
    Posts
    32
    Character
    Nyx Mordio
    World
    Balmung
    Main Class
    Ninja Lv 60
    Need some imput for a5s..should i save hypercharge for when hes small only? we have a ninja poping tricks every min which helps, atm im not poping it at pull and poping it when he gets small, wondering if we are loosing or gaining dps this way ;c had an 15% ish attempt earlyer with the first axe guy poping up, wondering if we are going to make enrage in time.
    (0)
    boop!

  4. #4
    Player
    Szhinji's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Augor Dubhghoill
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by SpecialKK View Post
    Snip
    //edit just noticed that Empty-Handed gave the same advice. Well going to leave this here anyway.

    What I personally do, might not be the most optimal. I'll have Bishop-autoturret out waiting on the spot where the two Fausts are going to be tanked at, just be careful to place it in a way that it doesn't get cleaved (took me couple pulls to see how our tank likes to pull them). I'll start with my "mid-strong-weak" wildfire, so, I pop Hawk's Eye->Blood for Blood->Quelling Strikes->Hot Shot->Hypercharge->Lead Shot on both Fausts->do rest of my full wildfire opener on the right side faust that we start with. The only skill I save for Hummelfaust is Raging Strikes and Potion (as there's noway of getting two uses of these during this fight). Quelling strikes can be left for Hummelfaust, and might be whole lot more useful there.

    I told our other DDs to stop DPSsing the first Faust, we all start on the right faust together, and move on when the original Faust gets down to 20-ish % as that's the moment when my wildfire explodes and I'll just finish the original Faust up, either alone or with help from our BLM. That way you also get more DPS out of the melee as they aren't overkilling the original Faust. On the second faust I'll just keep hitting it and using my procs. Once they die, I'll swap to my Rook-autoturret. I'll start slow on the Hummelfaust, as I wait for all of my CDs to come back (excluding hypercharge). At this point depending how long it takes your group to kill the original two Fausts, we usually kill them around 45-50 second mark, your CDs should be up and ready 20-30 seconds after the Hummelfaust lands. As soon as you get those back I'll just use my full opener again (excluding the hypercharge) but this time I'll use Raging Strikes and Potion as well (weaving them in of course, not stopping and using 3 CDs in a row). Lastly I use Hypercharge as soon as it comes up again. Of course once you start killing him real fast you get in situation where you can't use your opener twice like this anymore but even then I usually see people using their opener, minus raging strikes and potion, at the start.

    This seems to get us clear without too big of a problems. The reason why I do this is the CD durations on MCH. This fight lasts for 55 seconds (at max) till Hummelfaust and 1:30 for Hummelfaust (with few seconds waiting for him to actually land), which gives MCH enough time to do two openers and I personally think when it's possible and not a major DPS loss Wildfire should always be used instead of held for later moment (barring few moments in the actual boss where the Boost or some other mechanic is coming and you need to move soon). So, having two wildfires for quite a bit damage instead of only one is why I went this route. I am not sure if this is just going overkill on the two Fausts, quite possibly it is but it seemed to work for me on the first few goes so I got stuck with this way of doing it. There was a time when I delayed my wildfire even longer to get the hypercharge in (gets you bit bigger wildfire) but it seemed to be very miniscule DPS increase at that point, as the fight is about to end anyway soon after you use the second hypercharge. Rest of the group is just using their 60 seconds or shorter CDs during that portion of the fight.

    Quote Originally Posted by Mystina View Post
    Need some imput for a5s..should i save hypercharge for when hes small only? we have a ninja poping tricks every min which helps, atm im not poping it at pull and poping it when he gets small, wondering if we are loosing or gaining dps this way ;c had an 15% ish attempt earlyer with the first axe guy poping up, wondering if we are going to make enrage in time.
    I use hypercharge on CD during that fight. The only situations where I'd save it are when you are about to do the Boost mechanic. If you can skip the first prey it seems to align pretty well towards the periods where he's small. I think there's one point when he's big, but I do use it regardless to give us a bit more DPS on him. I believe this is around the double prey mechanic. I also use my hypercharge right at the start even though he goes big. I try to aim to have my leadshot up with hypercharge just before you lose the targeting on him meaning that the Lead shot hit him while he was small and is not going to get reduced damage from his higher defense while in the big form. And then I'll just use it on cooldown for the rest of the fight. I am sure there's some optimization that can be done, but I wouldn't hold on it for too long as then you'd probably end up getting one less use of the skill in the long run thus lowering your overall DPS.

    For the enrage you are well within the enrage timer, so don't worry about that at all! You might get the second Chimera spawn but at 15% you can just leave your tank with it and burn the boss down at that point. Might even kill it before the chimera spawns even
    (0)
    Last edited by Szhinji; 04-10-2016 at 08:36 PM. Reason: 1 000 char limit

  5. #5
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Szhinji View Post
    You might get the second Chimera spawn
    I've heard (never seen) that after this one there will come one more bomb mechanic. So it should be enough time I think.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  6. #6
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Out of curiosity what should I be seeing my wildfire procs hit for at about 220? Without DRG or NIN I hit 9-10k. I want to make sure I am where I need to be.
    (0)

  7. #7
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Wintersandman View Post
    Out of curiosity what should I be seeing my wildfire procs hit for at about 220? Without DRG or NIN I hit 9-10k. I want to make sure I am where I need to be.
    9-10k sounds accurate without any external help.
    (0)

  8. #8
    Player
    Mrtll743's Avatar
    Join Date
    Apr 2016
    Posts
    4
    Character
    Sidera Maris
    World
    Jenova
    Main Class
    Machinist Lv 60
    Hey new to the thread here bit what's the most efficient play style as a much , i ask cause I've seen people constantly use quick reload and store up ammo as opposed to waiting till split shot procs the going reload. Also kinda have my own take on an opener which is as follows:
    Gauss barrel on
    Hot shot(raging strikes)
    Lead shot(b4b,he,hyper,reload, wildfire)
    Split shot(gauss rnd)
    Slug shot(ricochet,reassemble)
    Cleanshot(head graze,rapid fire quick reload)
    Split shot
    Slug shot (blank)
    Clean shot
    Feint (remove GB) reapply hot&lead shot
    Wild fire goes off for anywhere between 75-8k
    This probably isn't optimal but its one I can perform consistently
    (0)

  9. #9
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    ^Generally it's better to not wait for Enhanced Slug Shot before you quick reload, better to just keep Quick on cooldown since it's so short and use it on Split if nothing's proc'd.

    As for that opener, you want to get all your buffs up before Lead Shot since it's (by far) the strongest skill we have
    (0)

  10. #10
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Does anyone have link to current mch stat weights?
    (0)

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