Quote Originally Posted by Nestama View Post
Rather than multiple paths for people to choose, what about "the dungeon is different every time you enter." Like, in one run you go one way, but in another run, you go down a different path (different final bosses or something). It would certainly make dungeons interesting, especially since we're only getting two per patch now.
That could be an interesting Raid Idea. Have the RNG set it up as soon as it cues from a few preset patterns like a Mystery Dungeon or make it where certain things you do influence the paths you take.

Like pulling a certain lever in room one changes boss 3 or something. It'd have to be controllable or semi-predictable though for loot reasons.