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Thread: Too many tokens

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  1. #1
    Player
    Wetea's Avatar
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    Sep 2015
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    Character
    M'eraldia Wetea
    World
    Malboro
    Main Class
    Warrior Lv 60

    Too many tokens

    Since HW was released, my inventory has been quite strained. Many share my pain, and as always crafters feel it especially hard.

    Now, I won't gripe about favors here, but the products of favors overrun my bags. So many little plants and ooids and roundstones, not to mention any red or blue scrip tokens left unspent yet. Combined with alex normal tokens and should my static ever clear a1s, Ill start holding on to savage tokens, too. Oh, and ravana ex tokens, can't forget about them. Currently I have 14 of these items sitting in my inventory awaiting use, it really puts some strain on day to day activities.

    My solution: Please give us a page in our inventory for items like these or make them key items. This would relieve some of the pain on our inventories and make collecting them much less painful. I do not doubt that there will be even more tokens in future patchs as more raids release and crafting progression advances, and this would be a nice quality of life solution.
    (5)

  2. #2
    Player
    seekified's Avatar
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    Aug 2013
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    Gridania
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    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Wetea View Post
    My solution: Please give us a page in our inventory for items like these or make them key items. This would relieve some of the pain on our inventories and make collecting them much less painful. I do not doubt that there will be even more tokens in future patchs as more raids release and crafting progression advances, and this would be a nice quality of life solution.
    Considering the key items tab is always more or less empty, I think moving "tradeables" like this over there would be a pretty big help.

    I completely agree, though - between all the tokens, raid food, potions, needlessly convoluted glamour items and dyes, my inventory is always at least half-full, even when it'd "tidy".
    (2)

  3. #3
    Player
    Sida's Avatar
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    Apr 2015
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    Gridania
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    Character
    Sida Bajihri
    World
    Phoenix
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    White Mage Lv 100
    I'm pretty sure that as it is qurrently implementated, key items don't save any additional item data, such as stack size. Not completely sure but I can't recall any key item I've had to have been in stack.
    (0)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  4. #4
    Player
    BlazingFury's Avatar
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    Aug 2015
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    Character
    Blazing Fury
    World
    Lamia
    Main Class
    Thaumaturge Lv 60
    I couldn't agree more. All the odd little currencies should have their own page like shards.
    (2)

  5. #5
    Player
    QuinRaines's Avatar
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    Character
    Quin Raines
    World
    Ragnarok
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    Paladin Lv 70
    Quote Originally Posted by Sida View Post
    I\\'m pretty sure that as it is qurrently implementated, key items don\\'t save any additional item data, such as stack size. Not completely sure but I can\\'t recall any key item I\\'ve had to have been in stack.
    The key items obtained during certain levequests can be in stacks, so it should be possible.
    (2)

  6. #6
    Player
    Sida's Avatar
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    Sida Bajihri
    World
    Phoenix
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    White Mage Lv 100
    Quote Originally Posted by QuinRaines View Post
    The key items obtained during certain levequests can be in stacks, so it should be possible.
    Ah true. I thought the counter of those only exists during the leve quest and thus is not recorded to the actual inventory data. Even if the game graphical interface presents it there. But I really don't know.
    (0)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  7. #7
    Player
    StouterTaru's Avatar
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    Sep 2013
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    Stouter Taru
    World
    Exodus
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    Thaumaturge Lv 100
    Key Items wouldn't be viable unless they can still be traded with other players. I can't think of any key items that could be traded.
    (0)

  8. #8
    Player
    Wetea's Avatar
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    Sep 2015
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    Character
    M'eraldia Wetea
    World
    Malboro
    Main Class
    Warrior Lv 60
    Quote Originally Posted by StouterTaru View Post
    Key Items wouldn't be viable unless they can still be traded with other players. I can't think of any key items that could be traded.
    That is a good point. Unless they specifically let us trade some key items, but not others, key items wouldn't work. A token tab or being able to trade directly from a special currency tab would be ideal then, probably.
    (0)

  9. #9
    Player
    Niwashi's Avatar
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    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    I think all the odd currencies should go in the currency window. (I'm sort of hoping that was part of the plan in separating it out from the character window and reformatting it to have multiple tabs. Now they have room to put all these miscellaneous currencies there.) Get venture tokens, beast tribe currencies, and so on out of our inventory slots. Record them there instead.
    (3)

  10. #10
    Player
    BreathlessTao's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Niwashi View Post
    I think all the odd currencies should go in the currency window. (I'm sort of hoping that was part of the plan in separating it out from the character window and reformatting it to have multiple tabs. Now they have room to put all these miscellaneous currencies there.) Get venture tokens, beast tribe currencies, and so on out of our inventory slots. Record them there instead.
    Dunno why this hasn't been done - ever since ventures. They even have "currency" plain and simple in their tooltip description. Really starting to feel like SE is intentionally cornering people into a situation where they have to rent those additional retainers. :/
    (0)