I remember trying out Tera and you mounted up instantly as soon as you clicked clicked on the mount, that was amazing. I don't really see to the channel time, especially since there's no open world PvP.
I remember trying out Tera and you mounted up instantly as soon as you clicked clicked on the mount, that was amazing. I don't really see to the channel time, especially since there's no open world PvP.


When said mounting on the move, I though you meant that once you hit the mount button, you start running and your mount follows behind you and jump on it lol.
Or SE can stop being lazy and re-add /target commands like /targetnpc.... Seriously, why are these excellent commands not in XIV but in XI...
Last edited by FallenArisen0990; 09-15-2015 at 07:26 PM.
You use to be able to do this in 1.0Dear FFXIV team:
Please consider allowing players to mount their mounts while moving. It would remove a source of minor but (for me anyway) frequent annoyance from the game.
It's OK if whistling for the mount still has a channel time, that's cool, I just don't want the whistling interrupted because I move a little too soon.
I'd especially appreciate this feature when I am trying to get from node to node as quickly as I can while doing Ephemeral or Favor gathering.
Thanks.



http://na.finalfantasyxiv.com/lodest.../text_command//targetnpc
ALIASES:
/targetnpc, /tnpc
USAGE:
/targetnpc
→Targets the closest NPC within a certain radius.
There exist also a keybind for it
No, you coldn't.
yes, there was no casting, but there was animation lock. No movement while you whistle for the Chocobo. The casting bar just replace the animation lock.


Unless they changed the way it works or it was added recently, I've tried this command many times in the past. But since it's there, there's no excuse not to let us be on our mounts and talk to NPCs.
I love SE and all, but they come up with excuses that make me want to bang my head against the wall..
They should also add special running mount and dismount animations. =)
Clarify? I don't get you.
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