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  1. #81
    Player
    DarthBuzzer's Avatar
    Join Date
    Apr 2015
    Posts
    184
    Character
    Blueberry Bandit
    World
    Phoenix
    Main Class
    Alchemist Lv 70
    I don't craft for gil either, but because of this system I cannot craft for the sake of crafting. No, I have to do 3 hours of objectively badly designed gathering for 10 minutes of being able to enjoy crafting actual difficult recipes, and I may or may not even be rewarded due to DC's. Plus, these items have an almost non-existent market on all servers. Their prices are sky high and encourages gil buying because their high price is dependent on the system.
    (2)

  2. #82
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Silverbane View Post
    I craft because I enjoy crafting, not to become a gagillionaire. So I don't mind that end-game crafting is no longer a gil-minting machine for a small number of crafters. I was never in that company anyway.
    You kind of contradict your own point here. I too enjoy crafting, but the current system forces you to jump through a LOT of hoops just to get to that stage. If you're not a millionaire already, you have to gather all of the ingredients yourself which requires a LOT more work, most of which has nothing to do with the actual crafting. If you ARE a millionaire, your argument is moot.

    Honestly, for me I was shocked just to discover that the requirements for the level 60 class quests often require you to have the level 3 recipe book, and a rather excessive amount of rare materials and high stats just to craft the items needed. You can't simply craft for the fun of it when these silly restrictions are in place. Without high level HQ gear and some extensive melds, you can't even get close to the first tier.

    This was the same issue I had when they introduced 3-star and 4-star level 50 crafting, and it sucks. I have no qualms with them adding barriers, but they set the bar incredibly high. It's not a smooth curve as it should be, but a giant leap. They gave us meaningless specializations which I've never found a use for, and our level 60 crafting skill can only be utilized with a consumable item.

    It's a horrible, and unjustifiable system. You simply can't defend it.
    (7)

  3. #83
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by DarthBuzzer View Post
    No, I have to do 3 hours of objectively badly designed gathering for 10 minutes of being able to enjoy crafting actual difficult recipes, and I may or may not even be rewarded due to DC's.
    A couple of differences between you and me, apparently:
    1) I enjoy running Favor nodes, although it does get exhausting running full-tilt like that, so I do them 15 or so at a time.
    2) I rarely DC. Hopefully that will continue to be true, I just yesterday upgraded to a 16-channel DOCSIS 3.0 modem (to get 300Mbps service) and from the event logs on it I think it is waiting for a configuration update from my ISP, which caused it to DC once last night.
    (1)
    Last edited by Silverbane; 09-18-2015 at 03:50 AM.

  4. #84
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Lemuria View Post
    You kind of contradict your own point here. I too enjoy crafting, but the current system forces you to jump through a LOT of hoops just to get to that stage. ... It's a horrible, and unjustifiable system. You simply can't defend it.
    Unless you like jumping through the hoops. Which, in fact, I do.

    3.0 made gatherers more important to crafters. I'm both, and I'm fine with it.
    (1)

  5. #85
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I had such high hope for crafting; but it seems that the theory of gearing up through scrips is not different in practice.

    I want to get into crafting, but I am pretty discouraged due to all the complaints. Aside from gathering mats it seems as if things you need to craft for red scrips uses the same mats you need to make gear/items for profit. In other words, you have to choose between gearing up or making gil due to them sharing the same mats.

    I probably wrong, but that's what I'm pretty much getting from all the complaints
    (1)

  6. #86
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by DarthBuzzer View Post
    I don't craft for gil either, but because of this system I cannot craft for the sake of crafting. No, I have to do 3 hours of objectively badly designed gathering for 10 minutes of being able to enjoy crafting actual difficult recipes, and I may or may not even be rewarded due to DC's. Plus, these items have an almost non-existent market on all servers. Their prices are sky high and encourages gil buying because their high price is dependent on the system.
    There is some serious RMT manipulation in HW right now but it's a double edged sword.

    I have challenged a few of the items that were over priced on Sarg and the markets crashed almost immediately, never recovering. So while it's great for the gil sellers to have the optic that you need hundreds of millions of gil, even when you break that optic, it becomes clear nobody wants most of the crafted stuff anyway. There was one item selling for 20K, it should sell for 4 or 5 on Sarg. I started making some, monitored my sales and people trying to keep the price high bought more at 20K than did when I flooded the market at 8K per.

    hence the double edged sword. Yes, it's doing wonders for RMT but without RMT manipulation, there would be no market at all. They are doing the game a favor in an odd way.
    (1)
    Last edited by Ksenia; 09-18-2015 at 04:04 AM.

  7. #87
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Silverbane View Post
    Quit pretending that most people agree with you, that's not something you can possibly know.
    http://forum.square-enix.com/ffxiv/t...ith-red-scrips...

    Oh but they do, and i know they do.

    Quote Originally Posted by Silverbane View Post
    Awe, did that bad Yoshida-san take away your widdle gil-printing machine? So sad, too bad.
    Actually, the patch itself has increased my personal bank arround x5 times.

    Again, your shortsightness leaves you in the dust. The problem is not even remotely close to the "making money". Is the crafting experience as a whole, and the absolute lack of progression and a relationship between effort and reward. Concepts that seem to escape your field of view since, obviusly you can`t see beyond the most basics.

    Again, when you have the players who enjoyed and play your content the most dropping such content, is cause you messed up big. Thats basically, game design 101.
    (5)

  8. #88
    Player
    Aniforani's Avatar
    Join Date
    Sep 2011
    Posts
    99
    Character
    Aniforani Isalliask
    World
    Ultros
    Main Class
    Alchemist Lv 80
    At the moment my biggest issue with this system isn't making gil, its finding something worth spending it on. Don't get me wrong, its taken me a long time to get to this point so I don't want to just throw 20 million on an item unless it gets me something truly impressive. I am currently limited to making items for other crafters, in turn creating my own competition. Our disconnect from making gear for combat classes is silly. The items we craft are not even worth glamouring, since raid gear has the coolest aesthetics. Please give me the chance to make someone else rich. There must be some raiders out there who wouldn't mind having a crafter buy mats from their dungeon runs to turn into near raid level gear.
    (0)

  9. #89
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Silverbane View Post
    After 20+ years as a senior Computers and Systems Engineer doing R&D at a couple of Fortune 100 companies, I find your attempt to use personal insults as a smokescreen nothing but amusing. I'm calling your bluff.
    Shots fired! #loveit #deliciousburn
    (2)

  10. #90
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Silverbane View Post
    Another complainer who resorts to wholey-fabricated personal attacks on people who disagree with them ... tsk tsk.

    A "player like me" has never and would never complain about competition on the MB because I don't care much about gil. As long as I have enough for repairs and teleports, I am fine, everything else I can gather or make for myself (except fish, for which I rely on my wife). I craft because I enjoy crafting, not to become a gagillionaire. So I don't mind that end-game crafting is no longer a gil-minting machine for a small number of crafters. I was never in that company anyway.
    Guess what? I also craft because I enjoy crafting (and gathering) not because I want to make gil.

    And that's why I'm complaining about the current system, because it's designed to force people to get supplies through the MB.

    You're not a greedy crafter that wants to push everyone else out of crafting so they can jack up prices on the MB? Good for you! Now if only you stopped defending a system that forces most of the playerbase out of DoH and DoL because of ridiculous grindwalls and let everyone else have fun too.
    (0)

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