Quote Originally Posted by Gilthas View Post
Yeah, the actual crafting system in the game is great. The problem is the excessive grind in obtaining mats and crafting gear that was added for the sole purpose of pleasing the small minority of players that want the rest of the playerbase driven away from crafting so they're forced to buy their stuff.
It's actually protecting the playerbase from those who would do nothing but craft for 100s of hours (RMT). by locking scrips behind a weekly number, you allow the whole playerbase to advance at the same pace, instead of 10% at the top, and everyone else trying to catch up or disposing of the idea and just buying what they want from the 10%.