It's the current gate of crafting.
I always use Carpenter as an example since I consider it my main focus but this is my problem with the current system. Lack of anything to make and as mentioned the amount of synths gated through red scrips. This means even all these synths you are limited to how much you can synth.
So with the Mastercraft III Book I can do the following:
No requirements:
1 Furniture
3 DOW/DOM weapons
1 DOL Main tool
Craftmanship 620 to make:
5 Furniture
Craftmanship 718, Control 695 to make:
2 offhand DOL tools
3 DOH Accessories
1 Furniture (Material which comes from the weekly Alexander Savage so extremely limited)(((AND IT USES RED SCRIP MATERIALS WHY WOULD YOU WANT THIS)))
1 material (used for red scrip synths)
Total=17
Now look at it, soak it in, so I"m obtaining red scrips to craft to get better gear to make stuff I've been making with the red scrips to craft stuff to make stuff that I've already been making. And even if I wanted to make something unique and different, why would I want to spend my red scrips on a piece of furniture that lacks variety.
For me it's just a huge letdown seeing the lack of options when it comes to crafting and for me I'd still have had no desire to really invest into gear cause I can perfectly create collectibles I need to fill the weekly quota so honestly as it stands upgrading my gear just has no point atm, the rush to the finish line doesn't really offer any sort of reward or incentive that I could honestly say I"m looking forward to.
So I get my Carpenter maxed out and then what I can HQ the material needed to make that gear easier and HQ that accessories and offhands I was able to make before easier? That's where they dropped the ball, it shouldn't be oh well this stuff is now easier to do it should of been oh yes now I have access to 5-10 synths now that I've reached the top. If they had done that I honestly don't think many people would have to much of an issue with crafting cause they'd at least have something to look forward to but with a lack of anything to be excited for the fun of crafting is lost to most because it's making stuff just to make the stuff you are already making easier, and what fun is that?


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