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  1. #1
    Player
    Illumina's Avatar
    Join Date
    Mar 2011
    Posts
    13
    Character
    Illumina Blade
    World
    Ultros
    Main Class
    Arcanist Lv 50
    I'm not sticking up for either party here, both seem to be a bit immature.

    But I will say that I think everything would be fine and dandy if we could still queue up an ability in the middle of an unrelated ability.
    Nobody would burst into fire if I didn't have to sit there and pray I got the timing perfect with a reaction style ability. Even competitive fighting games have a buffer, seems odd to remove it entirely from a latency prone MMORPG.
    (2)

  2. #2
    Player
    Sinnerslazer's Avatar
    Join Date
    Aug 2011
    Posts
    96
    Character
    Glizdus Junior
    World
    Moogle
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Illumina View Post
    ...latency prone MMORPG.
    since you've mentioned latency I have a newbie question to ask.
    having low number (two digits) in R/S is good or bad in this game? i can't figure this out myself.
    in other MMORPGs the lower number the better, but idk how's in FF
    (0)

  3. #3
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    The animation lock is good, it creates a more challenging game, where players don't just spam 1-2 abilities over and over. It actually requires you to think and create your own ability rotation system to maximize your current job. Perfect example of this new challenge is on ifrit battle. If your a dps class for example spamming your abilities mindlessly you will die, cause ifrit will cast his ground attack and you will get stuck in animation thus not having enough time to move out of the way, solution is to think, use your noodle, as in yes use abilities but when ifrits window opens up for ground attack, don't spam your abilities but build your tp with auto attack, than when ifrit does his ground attack , you can move out of the way cause your not stuck in animation, than run back and burst damage using your tp. People just need to adjust, the game is not meant to be easy, boring spam spam ability type game......
    (0)

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