Well I just died because of the new casting system, it is not adapting we need to do... how do you adapt to something that is broken?

If they do not want to bring back action queueing then at least sort out cast bars and recast timers to show the REAL cast time.

We need to start casting after the previous spell has finished.... how do we know the previous spell has finished, should we just wait for a second after the animation has finished because sometimes even that is not long enough to wait before we can cast another spell. It does not even say we can not cast yet, it just let's us think "hey where's the spell I cast?" then you realize the spell was not cast and by the time you cast again you are dead because the enemies have gotten 2 more hits on you.

I would not say "I'm going to quit" but it really hurts seeing the broken cast timers and recast timers still here after such an amazing update (all but the new casting system =P)